Installed Surge, fixed compile errors, moved a bunch of external stuff into folder
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19
Assets/External/Pixelplacement/Surge/Spline/Objects/SplineTangent.cs
vendored
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19
Assets/External/Pixelplacement/Surge/Spline/Objects/SplineTangent.cs
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// A helper for allowing correct selection in the scene view instead of choosing the prefab root which is normal Unity operation.
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///
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/// </summary>
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using UnityEngine;
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using System.Collections;
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namespace Pixelplacement
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{
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[SelectionBase]
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public class SplineTangent : MonoBehaviour
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{
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}
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}
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