Installed Surge, fixed compile errors, moved a bunch of external stuff into folder
This commit is contained in:
29
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs
vendored
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29
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// A set of globally accessible Editor utilities.
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///
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/// </summary>
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Pixelplacement
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{
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public class EditorUtilities : Editor
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{
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//Public Methods:
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/// <summary>
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/// Global error for the Editor.
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/// </summary>
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/// <param name="errorMessage">Error message.</param>
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public static void Error (string errorMessage)
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{
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EditorUtility.DisplayDialog ("Framework Error", errorMessage, "OK");
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}
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}
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}
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#endif
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19
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs.meta
vendored
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19
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs.meta
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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guid: 5b0c21dc5573a4c0d9d49d3fa220604f
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timeCreated: 1448507758
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 107312
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packageName: Surge
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packageVersion: 1.0.48
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assetPath: Assets/Pixelplacement/Surge/Utilities/EditorUtilities.cs
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uploadId: 467433
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94
Assets/External/Pixelplacement/Surge/Utilities/Initialization.cs
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94
Assets/External/Pixelplacement/Surge/Utilities/Initialization.cs
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@@ -0,0 +1,94 @@
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// Utilizes script execution order to run before anything else to avoid order of operation failures so accessing things like singletons at any stage of application startup will never fail.
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///
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/// </summary>
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using UnityEngine;
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using System.Collections;
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using System;
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using System.Reflection;
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namespace Pixelplacement
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{
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public class Initialization : MonoBehaviour
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{
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//Private Variables:
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StateMachine _stateMachine;
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DisplayObject _displayObject;
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//Init:
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void Awake()
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{
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//singleton initialization:
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InitializeSingleton();
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//values:
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_stateMachine = GetComponent<StateMachine>();
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_displayObject = GetComponent<DisplayObject>();
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//display object initialization:
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if (_displayObject != null) _displayObject.Register();
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//state machine initialization:
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if (_stateMachine != null) _stateMachine.Initialize();
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}
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void Start()
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{
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//state machine start:
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if (_stateMachine != null) _stateMachine.StartMachine();
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}
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//Deinit:
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void OnDisable()
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{
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if (_stateMachine != null)
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{
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if (!_stateMachine.returnToDefaultOnDisable || _stateMachine.defaultState == null) return;
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if (_stateMachine.currentState == null)
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{
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_stateMachine.ChangeState(_stateMachine.defaultState);
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return;
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}
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if (_stateMachine.currentState != _stateMachine.defaultState)
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{
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_stateMachine.ChangeState(_stateMachine.defaultState);
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}
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}
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}
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//Private Methods:
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void InitializeSingleton()
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{
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foreach (Component item in GetComponents<Component>())
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{
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string baseType;
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#if NETFX_CORE
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baseType = item.GetType ().GetTypeInfo ().BaseType.ToString ();
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#else
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baseType = item.GetType().BaseType.ToString();
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#endif
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if (baseType.Contains("Singleton") && baseType.Contains("Pixelplacement"))
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{
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MethodInfo m;
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#if NETFX_CORE
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m = item.GetType ().GetTypeInfo ().BaseType.GetMethod ("Initialize", BindingFlags.NonPublic | BindingFlags.Instance);
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#else
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m = item.GetType().BaseType.GetMethod("Initialize", BindingFlags.NonPublic | BindingFlags.Instance);
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#endif
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m.Invoke(item, new Component[] { item });
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}
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}
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}
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}
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}
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19
Assets/External/Pixelplacement/Surge/Utilities/Initialization.cs.meta
vendored
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19
Assets/External/Pixelplacement/Surge/Utilities/Initialization.cs.meta
vendored
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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guid: 55938fb1577dd4ad3af7e994048c86f6
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timeCreated: 1492745978
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -9999
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 107312
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packageName: Surge
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packageVersion: 1.0.48
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assetPath: Assets/Pixelplacement/Surge/Utilities/Initialization.cs
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uploadId: 467433
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56
Assets/External/Pixelplacement/Surge/Utilities/LayerMaskHelper.cs
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56
Assets/External/Pixelplacement/Surge/Utilities/LayerMaskHelper.cs
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@@ -0,0 +1,56 @@
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// Helpers for layermasls: http://www.pixelplacement.com/site/2012/01/31/layermasks-simplified/
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///
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/// </summary>
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using UnityEngine;
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namespace Pixelplacement
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{
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public class LayerMaskHelper
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{
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public static int OnlyIncluding(params int[] layers)
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{
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return MakeMask(layers);
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}
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public static int Everything()
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{
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return -1;
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}
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public static int Default()
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{
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return 1;
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}
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public static int Nothing()
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{
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return 0;
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}
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public static int EverythingBut(params int[] layers)
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{
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return ~MakeMask(layers);
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}
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public static bool ContainsLayer(LayerMask layerMask, int layer)
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{
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return (layerMask.value & 1 << layer) != 0;
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}
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static int MakeMask(params int[] layers)
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{
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int mask = 0;
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foreach (int item in layers)
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{
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mask |= 1 << item;
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}
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return mask;
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}
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}
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}
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18
Assets/External/Pixelplacement/Surge/Utilities/LayerMaskHelper.cs.meta
vendored
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18
Assets/External/Pixelplacement/Surge/Utilities/LayerMaskHelper.cs.meta
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@@ -0,0 +1,18 @@
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fileFormatVersion: 2
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guid: 74999a540f5f2437b91951b7f06965c6
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||||
MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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assetBundleName:
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||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
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productId: 107312
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packageName: Surge
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packageVersion: 1.0.48
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assetPath: Assets/Pixelplacement/Surge/Utilities/LayerMaskHelper.cs
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uploadId: 467433
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95
Assets/External/Pixelplacement/Surge/Utilities/Math.cs
vendored
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95
Assets/External/Pixelplacement/Surge/Utilities/Math.cs
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@@ -0,0 +1,95 @@
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// Math. Math. Math.
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///
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/// </summary>
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using UnityEngine;
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namespace Pixelplacement
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{
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public static class CoreMath
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{
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//interpolation:
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static float LinearInterpolate (float from, float to, float percentage)
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{
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return (to - from) * percentage + from;
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}
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static Vector2 LinearInterpolate (Vector2 from, Vector2 to, float percentage)
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{
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return new Vector2 (LinearInterpolate (from.x, to.x, percentage), LinearInterpolate (from.y, to.y, percentage));
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}
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static Vector3 LinearInterpolate (Vector3 from, Vector3 to, float percentage)
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{
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return new Vector3 (LinearInterpolate (from.x, to.x, percentage), LinearInterpolate (from.y, to.y, percentage), LinearInterpolate (from.z, to.z, percentage));
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}
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static Vector4 LinearInterpolate (Vector4 from, Vector4 to, float percentage)
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{
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return new Vector4 (LinearInterpolate (from.x, to.x, percentage), LinearInterpolate (from.y, to.y, percentage), LinearInterpolate (from.z, to.z, percentage), LinearInterpolate (from.w, to.w, percentage));
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}
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static Rect LinearInterpolate (Rect from, Rect to, float percentage)
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{
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return new Rect (LinearInterpolate (from.x, to.x, percentage), LinearInterpolate (from.y, to.y, percentage), LinearInterpolate (from.width, to.width, percentage), LinearInterpolate (from.height, to.height, percentage));
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}
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/// <summary>
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/// Linear interpolation.
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/// </summary>
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/// <param name="from">From.</param>
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/// <param name="to">To.</param>
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/// <param name="percentage">Percentage.</param>
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public static Color LinearInterpolate (Color from, Color to, float percentage)
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{
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return new Color (LinearInterpolate (from.r, to.r, percentage), LinearInterpolate (from.g, to.g, percentage), LinearInterpolate (from.b, to.b, percentage), LinearInterpolate (from.a, to.a, percentage));
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}
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//animation curves:
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/// <summary>
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/// Evaluates the curve.
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/// </summary>
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/// <returns>The value evaluated at the percentage of the clip.</returns>
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/// <param name="curve">Curve.</param>
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/// <param name="percentage">Percentage.</param>
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public static float EvaluateCurve (AnimationCurve curve, float percentage)
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{
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return curve.Evaluate ((curve [curve.length - 1].time) * percentage);
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}
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}
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}
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19
Assets/External/Pixelplacement/Surge/Utilities/Math.cs.meta
vendored
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19
Assets/External/Pixelplacement/Surge/Utilities/Math.cs.meta
vendored
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@@ -0,0 +1,19 @@
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fileFormatVersion: 2
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||||
guid: 17115f1ce14df4c0bacca4be282bbbc6
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||||
timeCreated: 1445539293
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||||
licenseType: Store
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||||
MonoImporter:
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
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productId: 107312
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||||
packageName: Surge
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packageVersion: 1.0.48
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assetPath: Assets/Pixelplacement/Surge/Utilities/Math.cs
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||||
uploadId: 467433
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