Installed Surge, fixed compile errors, moved a bunch of external stuff into folder
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29
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs
vendored
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29
Assets/External/Pixelplacement/Surge/Utilities/EditorUtilities.cs
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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///
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/// A set of globally accessible Editor utilities.
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///
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/// </summary>
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Pixelplacement
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{
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public class EditorUtilities : Editor
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{
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//Public Methods:
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/// <summary>
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/// Global error for the Editor.
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/// </summary>
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/// <param name="errorMessage">Error message.</param>
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public static void Error (string errorMessage)
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{
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EditorUtility.DisplayDialog ("Framework Error", errorMessage, "OK");
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}
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}
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}
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#endif
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