Installed Surge, fixed compile errors, moved a bunch of external stuff into folder
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||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_TitleContent:
|
||||
m_Text: Hierarchy
|
||||
m_Image: {fileID: -590624980919486359, guid: 0000000000000000d000000000000000,
|
||||
type: 0}
|
||||
m_Tooltip:
|
||||
m_DepthBufferBits: 0
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 2
|
||||
y: 19
|
||||
width: 286
|
||||
height: 445
|
||||
m_TreeViewState:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs: 68fbffff
|
||||
m_LastClickedID: -1176
|
||||
m_ExpandedIDs: 7efbffff00000000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
m_OriginalName:
|
||||
m_EditFieldRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 0
|
||||
height: 0
|
||||
m_UserData: 0
|
||||
m_IsWaitingForDelay: 0
|
||||
m_IsRenaming: 0
|
||||
m_OriginalEventType: 11
|
||||
m_IsRenamingFilename: 0
|
||||
m_ClientGUIView: {fileID: 0}
|
||||
m_SearchString:
|
||||
m_ExpandedScenes:
|
||||
-
|
||||
m_CurrenRootInstanceID: 0
|
||||
m_Locked: 0
|
||||
m_CurrentSortingName: TransformSorting
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ff89af350a29a644fb026cd9ad8ddb3b
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c6316993fe4dc8743889182fc038afee
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4645dd3a409e84f4696caa929ee5c4a3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,242 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
[CustomEditor(typeof(Readme))]
|
||||
[InitializeOnLoad]
|
||||
public class ReadmeEditor : Editor
|
||||
{
|
||||
static string s_ShowedReadmeSessionStateName = "ReadmeEditor.showedReadme";
|
||||
|
||||
static string s_ReadmeSourceDirectory = "Assets/TutorialInfo";
|
||||
|
||||
const float k_Space = 16f;
|
||||
|
||||
static ReadmeEditor()
|
||||
{
|
||||
EditorApplication.delayCall += SelectReadmeAutomatically;
|
||||
}
|
||||
|
||||
static void RemoveTutorial()
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Remove Readme Assets",
|
||||
|
||||
$"All contents under {s_ReadmeSourceDirectory} will be removed, are you sure you want to proceed?",
|
||||
"Proceed",
|
||||
"Cancel"))
|
||||
{
|
||||
if (Directory.Exists(s_ReadmeSourceDirectory))
|
||||
{
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory);
|
||||
FileUtil.DeleteFileOrDirectory(s_ReadmeSourceDirectory + ".meta");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log($"Could not find the Readme folder at {s_ReadmeSourceDirectory}");
|
||||
}
|
||||
|
||||
var readmeAsset = SelectReadme();
|
||||
if (readmeAsset != null)
|
||||
{
|
||||
var path = AssetDatabase.GetAssetPath(readmeAsset);
|
||||
FileUtil.DeleteFileOrDirectory(path + ".meta");
|
||||
FileUtil.DeleteFileOrDirectory(path);
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
static void SelectReadmeAutomatically()
|
||||
{
|
||||
if (!SessionState.GetBool(s_ShowedReadmeSessionStateName, false))
|
||||
{
|
||||
var readme = SelectReadme();
|
||||
SessionState.SetBool(s_ShowedReadmeSessionStateName, true);
|
||||
|
||||
if (readme && !readme.loadedLayout)
|
||||
{
|
||||
LoadLayout();
|
||||
readme.loadedLayout = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void LoadLayout()
|
||||
{
|
||||
var assembly = typeof(EditorApplication).Assembly;
|
||||
var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true);
|
||||
var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static);
|
||||
method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false });
|
||||
}
|
||||
|
||||
static Readme SelectReadme()
|
||||
{
|
||||
var ids = AssetDatabase.FindAssets("Readme t:Readme");
|
||||
if (ids.Length == 1)
|
||||
{
|
||||
var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0]));
|
||||
|
||||
Selection.objects = new UnityEngine.Object[] { readmeObject };
|
||||
|
||||
return (Readme)readmeObject;
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log("Couldn't find a readme");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnHeaderGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f);
|
||||
|
||||
GUILayout.BeginHorizontal("In BigTitle");
|
||||
{
|
||||
if (readme.icon != null)
|
||||
{
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth));
|
||||
}
|
||||
GUILayout.Space(k_Space);
|
||||
GUILayout.BeginVertical();
|
||||
{
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
GUILayout.Label(readme.title, TitleStyle);
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndVertical();
|
||||
GUILayout.FlexibleSpace();
|
||||
}
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
var readme = (Readme)target;
|
||||
Init();
|
||||
|
||||
foreach (var section in readme.sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(section.heading))
|
||||
{
|
||||
GUILayout.Label(section.heading, HeadingStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.text))
|
||||
{
|
||||
GUILayout.Label(section.text, BodyStyle);
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(section.linkText))
|
||||
{
|
||||
if (LinkLabel(new GUIContent(section.linkText)))
|
||||
{
|
||||
Application.OpenURL(section.url);
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.Space(k_Space);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove Readme Assets", ButtonStyle))
|
||||
{
|
||||
RemoveTutorial();
|
||||
}
|
||||
}
|
||||
|
||||
bool m_Initialized;
|
||||
|
||||
GUIStyle LinkStyle
|
||||
{
|
||||
get { return m_LinkStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_LinkStyle;
|
||||
|
||||
GUIStyle TitleStyle
|
||||
{
|
||||
get { return m_TitleStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_TitleStyle;
|
||||
|
||||
GUIStyle HeadingStyle
|
||||
{
|
||||
get { return m_HeadingStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_HeadingStyle;
|
||||
|
||||
GUIStyle BodyStyle
|
||||
{
|
||||
get { return m_BodyStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_BodyStyle;
|
||||
|
||||
GUIStyle ButtonStyle
|
||||
{
|
||||
get { return m_ButtonStyle; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
GUIStyle m_ButtonStyle;
|
||||
|
||||
void Init()
|
||||
{
|
||||
if (m_Initialized)
|
||||
return;
|
||||
m_BodyStyle = new GUIStyle(EditorStyles.label);
|
||||
m_BodyStyle.wordWrap = true;
|
||||
m_BodyStyle.fontSize = 14;
|
||||
m_BodyStyle.richText = true;
|
||||
|
||||
m_TitleStyle = new GUIStyle(m_BodyStyle);
|
||||
m_TitleStyle.fontSize = 26;
|
||||
|
||||
m_HeadingStyle = new GUIStyle(m_BodyStyle);
|
||||
m_HeadingStyle.fontStyle = FontStyle.Bold;
|
||||
m_HeadingStyle.fontSize = 18;
|
||||
|
||||
m_LinkStyle = new GUIStyle(m_BodyStyle);
|
||||
m_LinkStyle.wordWrap = false;
|
||||
|
||||
// Match selection color which works nicely for both light and dark skins
|
||||
m_LinkStyle.normal.textColor = new Color(0x00 / 255f, 0x78 / 255f, 0xDA / 255f, 1f);
|
||||
m_LinkStyle.stretchWidth = false;
|
||||
|
||||
m_ButtonStyle = new GUIStyle(EditorStyles.miniButton);
|
||||
m_ButtonStyle.fontStyle = FontStyle.Bold;
|
||||
|
||||
m_Initialized = true;
|
||||
}
|
||||
|
||||
bool LinkLabel(GUIContent label, params GUILayoutOption[] options)
|
||||
{
|
||||
var position = GUILayoutUtility.GetRect(label, LinkStyle, options);
|
||||
|
||||
Handles.BeginGUI();
|
||||
Handles.color = LinkStyle.normal.textColor;
|
||||
Handles.DrawLine(new Vector3(position.xMin, position.yMax), new Vector3(position.xMax, position.yMax));
|
||||
Handles.color = Color.white;
|
||||
Handles.EndGUI();
|
||||
|
||||
EditorGUIUtility.AddCursorRect(position, MouseCursor.Link);
|
||||
|
||||
return GUI.Button(position, label, LinkStyle);
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b1e71f5b0e2a77b4fa941938accb7a7c
|
||||
@@ -1,16 +0,0 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
public class Readme : ScriptableObject
|
||||
{
|
||||
public Texture2D icon;
|
||||
public string title;
|
||||
public Section[] sections;
|
||||
public bool loadedLayout;
|
||||
|
||||
[Serializable]
|
||||
public class Section
|
||||
{
|
||||
public string heading, text, linkText, url;
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5d945f68c3db6142b37946e07344b3c
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea2d432d767d64f498b5293322dc8723
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 26603a7a114e0984a942e9d04abb8d69
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,38 +0,0 @@
|
||||
version: 2
|
||||
tpsheetFileNames:
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-IdleRun.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-Scared01.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Pulver/Pulver.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Pulver/pulver.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Trafalgar/trafalgar.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_01.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_02.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_03.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry.tpsheet
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Trees.tpsheet
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites.tpsheet
|
||||
textureFileNames:
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-IdleRun.png
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-Scared01.png
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Pulver/Pulver.png
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Pulver/Pulver.png
|
||||
- Assets/Art/Sprites/Spritesheets/Characters/Trafalgar/trafalgar.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_01.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_02.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Bush_03.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Quarry.png
|
||||
- Assets/Art/Sprites/Spritesheets/Quarry/Trees.png
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites.png
|
||||
normalmapFileNames:
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
- Assets/Plugins/codeandweb.com/Example/SpriteSheet/sprites_n.png
|
||||
enableDebugOutput: 0
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 435705afe39a8fe4c8996916d6a2fa24
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,123 +0,0 @@
|
||||
/*
|
||||
* TexturePacker Importer
|
||||
* (c) CodeAndWeb GmbH, Saalbaustraße 61, 89233 Neu-Ulm, Germany
|
||||
*
|
||||
* Use this script to import sprite sheets generated with TexturePacker.
|
||||
* For more information see https://www.codeandweb.com/texturepacker/unity
|
||||
*
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
// Note: TexturePacker Importer with Unity 2021.2 (or newer) requires the "Sprite 2D" package,
|
||||
// please make sure that it is part of your Unity project. You can install it using
|
||||
// Unity's package manager.
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
using UnityEditor.U2D.Sprites;
|
||||
using System.Collections.Generic;
|
||||
#endif
|
||||
|
||||
|
||||
namespace TexturePackerImporter
|
||||
{
|
||||
public class SpritesheetImporter : AssetPostprocessor
|
||||
{
|
||||
|
||||
void OnPreprocessTexture()
|
||||
{
|
||||
TextureImporter importer = assetImporter as TextureImporter;
|
||||
SheetInfo sheet = TexturePackerImporter.getSheetInfo(importer);
|
||||
if (sheet != null)
|
||||
{
|
||||
Dbg.Log("Updating sprite sheet " + importer.assetPath);
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
updateSprites(importer, sheet);
|
||||
#else
|
||||
importer.spritesheet = sheet.metadata;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
private static void updateSprites(TextureImporter importer, SheetInfo sheet)
|
||||
{
|
||||
var dataProvider = GetSpriteEditorDataProvider(importer);
|
||||
var spriteNameFileIdDataProvider = dataProvider.GetDataProvider<ISpriteNameFileIdDataProvider>();
|
||||
|
||||
var oldIds = spriteNameFileIdDataProvider.GetNameFileIdPairs();
|
||||
SpriteRect[] rects = sheetInfoToSpriteRects(sheet);
|
||||
SpriteNameFileIdPair[] ids = generateSpriteIds(oldIds, rects);
|
||||
|
||||
dataProvider.SetSpriteRects(rects);
|
||||
spriteNameFileIdDataProvider.SetNameFileIdPairs(ids);
|
||||
dataProvider.Apply();
|
||||
EditorUtility.SetDirty(importer);
|
||||
}
|
||||
|
||||
|
||||
private static ISpriteEditorDataProvider GetSpriteEditorDataProvider(TextureImporter importer)
|
||||
{
|
||||
var dataProviderFactories = new SpriteDataProviderFactories();
|
||||
dataProviderFactories.Init();
|
||||
var dataProvider = dataProviderFactories.GetSpriteEditorDataProviderFromObject(importer);
|
||||
dataProvider.InitSpriteEditorDataProvider();
|
||||
return dataProvider;
|
||||
}
|
||||
|
||||
|
||||
private static SpriteRect[] sheetInfoToSpriteRects(SheetInfo sheet)
|
||||
{
|
||||
int spriteCount = sheet.metadata.Length;
|
||||
SpriteRect[] rects = new SpriteRect[spriteCount];
|
||||
|
||||
for (int i = 0; i < spriteCount; i++)
|
||||
{
|
||||
SpriteRect sr = rects[i] = new SpriteRect();
|
||||
SpriteMetaData smd = sheet.metadata[i];
|
||||
|
||||
sr.name = smd.name;
|
||||
sr.rect = smd.rect;
|
||||
sr.pivot = smd.pivot;
|
||||
sr.border = smd.border;
|
||||
sr.alignment = (SpriteAlignment)smd.alignment;
|
||||
|
||||
// sr.spriteID not yet initialized, this is done in generateSpriteIds()
|
||||
}
|
||||
|
||||
return rects;
|
||||
}
|
||||
|
||||
|
||||
private static SpriteNameFileIdPair[] generateSpriteIds(IEnumerable<SpriteNameFileIdPair> oldIds,
|
||||
SpriteRect[] sprites)
|
||||
{
|
||||
SpriteNameFileIdPair[] newIds = new SpriteNameFileIdPair[sprites.Length];
|
||||
|
||||
for (int i = 0; i < sprites.Length; i++)
|
||||
{
|
||||
sprites[i].spriteID = idForName(oldIds, sprites[i].name);
|
||||
newIds[i] = new SpriteNameFileIdPair(sprites[i].name, sprites[i].spriteID);
|
||||
}
|
||||
|
||||
return newIds;
|
||||
}
|
||||
|
||||
|
||||
private static GUID idForName(IEnumerable<SpriteNameFileIdPair> oldIds, string name)
|
||||
{
|
||||
foreach (SpriteNameFileIdPair old in oldIds)
|
||||
{
|
||||
if (old.name == name)
|
||||
{
|
||||
return old.GetFileGUID();
|
||||
}
|
||||
}
|
||||
return GUID.Generate();
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ae0f647d5e34ec54aa12a6537f26846e
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 32407bfb60524de459d55af042e0c772
|
||||
@@ -1,36 +0,0 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public static class UIImageMenu
|
||||
{
|
||||
|
||||
[MenuItem("GameObject/UI/Set Native Size + Pivot", false, 10000)]
|
||||
private static void setSizeAndPivot()
|
||||
{
|
||||
foreach (GameObject gameObject in Selection.gameObjects)
|
||||
{
|
||||
// process all selected game objects which have a RectTransform + Image
|
||||
RectTransform transform = gameObject.GetComponent<RectTransform>();
|
||||
Image image = gameObject.GetComponent<Image>();
|
||||
|
||||
if (transform && image && image.sprite)
|
||||
{
|
||||
// set size as it is defined by source image sprite
|
||||
image.SetNativeSize();
|
||||
|
||||
#if UNITY_2018_1_OR_NEWER
|
||||
// use mesh defined by source sprite to render UI image
|
||||
image.useSpriteMesh = true;
|
||||
#endif
|
||||
|
||||
// set pivot point as defined by source sprite
|
||||
Vector2 size = transform.sizeDelta * image.pixelsPerUnit;
|
||||
Vector2 pixelPivot = image.sprite.pivot;
|
||||
// sprite pivot point is defined in pixel, RectTransform pivot point is normalized
|
||||
transform.pivot = new Vector2(pixelPivot.x / size.x, pixelPivot.y / size.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a35fa07fc5209af419373e604647b984
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd26fa4483359984eacbacf5d3489b1a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2af16d8996c55f043836959e185db1a6
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e75d4ae3e9041846a418e8b6c2a3353
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,313 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<data version="1.0">
|
||||
<struct type="Settings">
|
||||
<key>fileFormatVersion</key>
|
||||
<int>4</int>
|
||||
<key>texturePackerVersion</key>
|
||||
<string>4.3.3</string>
|
||||
<key>fileName</key>
|
||||
<string>/Users/joachim/Programming/texturepacker/framework_utils/Unity/AssetStore/PublishTexturePackerImporter/Assets/codeandweb.com/Example/SpriteSheet.tps</string>
|
||||
<key>autoSDSettings</key>
|
||||
<array>
|
||||
<struct type="AutoSDSettings">
|
||||
<key>scale</key>
|
||||
<double>1</double>
|
||||
<key>extension</key>
|
||||
<string></string>
|
||||
<key>spriteFilter</key>
|
||||
<string></string>
|
||||
<key>acceptFractionalValues</key>
|
||||
<false/>
|
||||
<key>maxTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>-1</int>
|
||||
<key>height</key>
|
||||
<int>-1</int>
|
||||
</QSize>
|
||||
</struct>
|
||||
</array>
|
||||
<key>allowRotation</key>
|
||||
<false/>
|
||||
<key>shapeDebug</key>
|
||||
<false/>
|
||||
<key>dpi</key>
|
||||
<uint>72</uint>
|
||||
<key>dataFormat</key>
|
||||
<string>unity-texture2d</string>
|
||||
<key>textureFileName</key>
|
||||
<filename></filename>
|
||||
<key>flipPVR</key>
|
||||
<false/>
|
||||
<key>pvrCompressionQuality</key>
|
||||
<enum type="SettingsBase::PvrCompressionQuality">PVR_QUALITY_NORMAL</enum>
|
||||
<key>atfCompressData</key>
|
||||
<false/>
|
||||
<key>mipMapMinSize</key>
|
||||
<uint>32768</uint>
|
||||
<key>etc1CompressionQuality</key>
|
||||
<enum type="SettingsBase::Etc1CompressionQuality">ETC1_QUALITY_LOW_PERCEPTUAL</enum>
|
||||
<key>etc2CompressionQuality</key>
|
||||
<enum type="SettingsBase::Etc2CompressionQuality">ETC2_QUALITY_LOW_PERCEPTUAL</enum>
|
||||
<key>dxtCompressionMode</key>
|
||||
<enum type="SettingsBase::DxtCompressionMode">DXT_PERCEPTUAL</enum>
|
||||
<key>jxrColorFormat</key>
|
||||
<enum type="SettingsBase::JpegXrColorMode">JXR_YUV444</enum>
|
||||
<key>jxrTrimFlexBits</key>
|
||||
<uint>0</uint>
|
||||
<key>jxrCompressionLevel</key>
|
||||
<uint>0</uint>
|
||||
<key>ditherType</key>
|
||||
<enum type="SettingsBase::DitherType">NearestNeighbour</enum>
|
||||
<key>backgroundColor</key>
|
||||
<uint>0</uint>
|
||||
<key>libGdx</key>
|
||||
<struct type="LibGDX">
|
||||
<key>filtering</key>
|
||||
<struct type="LibGDXFiltering">
|
||||
<key>x</key>
|
||||
<enum type="LibGDXFiltering::Filtering">Linear</enum>
|
||||
<key>y</key>
|
||||
<enum type="LibGDXFiltering::Filtering">Linear</enum>
|
||||
</struct>
|
||||
</struct>
|
||||
<key>shapePadding</key>
|
||||
<uint>2</uint>
|
||||
<key>jpgQuality</key>
|
||||
<uint>80</uint>
|
||||
<key>pngOptimizationLevel</key>
|
||||
<uint>0</uint>
|
||||
<key>webpQualityLevel</key>
|
||||
<uint>101</uint>
|
||||
<key>textureSubPath</key>
|
||||
<string></string>
|
||||
<key>atfFormats</key>
|
||||
<string></string>
|
||||
<key>textureFormat</key>
|
||||
<enum type="SettingsBase::TextureFormat">png</enum>
|
||||
<key>borderPadding</key>
|
||||
<uint>2</uint>
|
||||
<key>maxTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>2048</int>
|
||||
<key>height</key>
|
||||
<int>2048</int>
|
||||
</QSize>
|
||||
<key>fixedTextureSize</key>
|
||||
<QSize>
|
||||
<key>width</key>
|
||||
<int>-1</int>
|
||||
<key>height</key>
|
||||
<int>-1</int>
|
||||
</QSize>
|
||||
<key>algorithmSettings</key>
|
||||
<struct type="AlgorithmSettings">
|
||||
<key>algorithm</key>
|
||||
<enum type="AlgorithmSettings::AlgorithmId">Polygon</enum>
|
||||
<key>freeSizeMode</key>
|
||||
<enum type="AlgorithmSettings::AlgorithmFreeSizeMode">Best</enum>
|
||||
<key>sizeConstraints</key>
|
||||
<enum type="AlgorithmSettings::SizeConstraints">POT</enum>
|
||||
<key>forceSquared</key>
|
||||
<false/>
|
||||
<key>maxRects</key>
|
||||
<struct type="AlgorithmMaxRectsSettings">
|
||||
<key>heuristic</key>
|
||||
<enum type="AlgorithmMaxRectsSettings::Heuristic">Best</enum>
|
||||
</struct>
|
||||
<key>basic</key>
|
||||
<struct type="AlgorithmBasicSettings">
|
||||
<key>sortBy</key>
|
||||
<enum type="AlgorithmBasicSettings::SortBy">Best</enum>
|
||||
<key>order</key>
|
||||
<enum type="AlgorithmBasicSettings::Order">Ascending</enum>
|
||||
</struct>
|
||||
<key>polygon</key>
|
||||
<struct type="AlgorithmPolygonSettings">
|
||||
<key>alignToGrid</key>
|
||||
<uint>1</uint>
|
||||
</struct>
|
||||
</struct>
|
||||
<key>andEngine</key>
|
||||
<struct type="AndEngine">
|
||||
<key>minFilter</key>
|
||||
<enum type="AndEngine::MinFilter">Linear</enum>
|
||||
<key>packageName</key>
|
||||
<string>Texture</string>
|
||||
<key>wrap</key>
|
||||
<struct type="AndEngineWrap">
|
||||
<key>s</key>
|
||||
<enum type="AndEngineWrap::Wrap">Clamp</enum>
|
||||
<key>t</key>
|
||||
<enum type="AndEngineWrap::Wrap">Clamp</enum>
|
||||
</struct>
|
||||
<key>magFilter</key>
|
||||
<enum type="AndEngine::MagFilter">MagLinear</enum>
|
||||
</struct>
|
||||
<key>dataFileNames</key>
|
||||
<map type="GFileNameMap">
|
||||
<key>data</key>
|
||||
<struct type="DataFile">
|
||||
<key>name</key>
|
||||
<filename></filename>
|
||||
</struct>
|
||||
<key>datafile</key>
|
||||
<struct type="DataFile">
|
||||
<key>name</key>
|
||||
<filename>SpriteSheet/sprites.tpsheet</filename>
|
||||
</struct>
|
||||
</map>
|
||||
<key>multiPack</key>
|
||||
<false/>
|
||||
<key>forceIdenticalLayout</key>
|
||||
<false/>
|
||||
<key>outputFormat</key>
|
||||
<enum type="SettingsBase::OutputFormat">RGBA8888</enum>
|
||||
<key>alphaHandling</key>
|
||||
<enum type="SettingsBase::AlphaHandling">ClearTransparentPixels</enum>
|
||||
<key>contentProtection</key>
|
||||
<struct type="ContentProtection">
|
||||
<key>key</key>
|
||||
<string></string>
|
||||
</struct>
|
||||
<key>autoAliasEnabled</key>
|
||||
<true/>
|
||||
<key>trimSpriteNames</key>
|
||||
<false/>
|
||||
<key>prependSmartFolderName</key>
|
||||
<false/>
|
||||
<key>globalSpriteSettings</key>
|
||||
<struct type="SpriteSettings">
|
||||
<key>scale</key>
|
||||
<double>1</double>
|
||||
<key>scaleMode</key>
|
||||
<enum type="ScaleMode">Smooth</enum>
|
||||
<key>extrude</key>
|
||||
<uint>0</uint>
|
||||
<key>trimThreshold</key>
|
||||
<uint>1</uint>
|
||||
<key>trimMargin</key>
|
||||
<uint>1</uint>
|
||||
<key>trimMode</key>
|
||||
<enum type="SpriteSettings::TrimMode">Polygon</enum>
|
||||
<key>tracerTolerance</key>
|
||||
<int>200</int>
|
||||
<key>heuristicMask</key>
|
||||
<false/>
|
||||
<key>defaultPivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>writePivotPoints</key>
|
||||
<true/>
|
||||
</struct>
|
||||
<key>individualSpriteSettings</key>
|
||||
<map type="IndividualSpriteSettingsMap">
|
||||
<key type="filename">Sprites/capguy/turn/0001.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0001_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0002.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0002_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0003.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0003_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0004.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0004_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0005.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0005_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0006.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0006_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0007.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0007_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0008.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0008_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0009.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0009_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0010.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0010_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0011.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0011_n.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0012.png</key>
|
||||
<key type="filename">Sprites/capguy/turn/0012_n.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>scale9Enabled</key>
|
||||
<false/>
|
||||
<key>scale9Borders</key>
|
||||
<rect>52,82,104,165</rect>
|
||||
<key>scale9Paddings</key>
|
||||
<rect>52,82,104,165</rect>
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
<key type="filename">Sprites/capguy/walk/0001.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0001_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0002.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0002_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0003.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0003_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0004.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0004_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0005.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0005_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0006.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0006_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0007.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0007_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0008.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0008_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0009.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0009_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0010.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0010_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0011.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0011_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0012.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0012_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0013.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0013_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0014.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0014_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0015.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0015_n.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0016.png</key>
|
||||
<key type="filename">Sprites/capguy/walk/0016_n.png</key>
|
||||
<struct type="IndividualSpriteSettings">
|
||||
<key>pivotPoint</key>
|
||||
<point_f>0.5,1</point_f>
|
||||
<key>scale9Enabled</key>
|
||||
<false/>
|
||||
<key>scale9Borders</key>
|
||||
<rect>47,81,94,162</rect>
|
||||
<key>scale9Paddings</key>
|
||||
<rect>47,81,94,162</rect>
|
||||
<key>scale9FromFile</key>
|
||||
<false/>
|
||||
</struct>
|
||||
</map>
|
||||
<key>fileList</key>
|
||||
<array>
|
||||
<filename>Sprites/capguy</filename>
|
||||
</array>
|
||||
<key>ignoreFileList</key>
|
||||
<array/>
|
||||
<key>replaceList</key>
|
||||
<array/>
|
||||
<key>ignoredWarnings</key>
|
||||
<array/>
|
||||
<key>commonDivisorX</key>
|
||||
<uint>1</uint>
|
||||
<key>commonDivisorY</key>
|
||||
<uint>1</uint>
|
||||
<key>packNormalMaps</key>
|
||||
<true/>
|
||||
<key>autodetectNormalMaps</key>
|
||||
<true/>
|
||||
<key>normalMapFilter</key>
|
||||
<string></string>
|
||||
<key>normalMapSuffix</key>
|
||||
<string></string>
|
||||
<key>normalMapSheetFileName</key>
|
||||
<filename></filename>
|
||||
<key>exporterProperties</key>
|
||||
<map type="ExporterProperties"/>
|
||||
</struct>
|
||||
</data>
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
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guid: ad33692fcf1389845afdb3f236f87e45
|
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DefaultImporter:
|
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externalObjects: {}
|
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,80 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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||||
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|
||||
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||||
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|
||||
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
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m_Name: sprites
|
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
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m_ShaderKeywords: _ALPHABLEND_ON _NORMALMAP
|
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|
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|
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@@ -1,44 +0,0 @@
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#
|
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# Sprite sheet data for Unity.
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#
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||||
# To import these sprites into your Unity project, download "TexturePackerImporter":
|
||||
# https://www.codeandweb.com/texturepacker/unity
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||||
#
|
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# $TexturePacker:SmartUpdate:54012248a40a90f7127c9f0e7e6dafc8:ccfc9348af1b8964bc0bb17f532b9e2d:2d43150e182b09a0f16643f22d3ab397$
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#
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