Changed The picnic SpriteSheets one more time

This commit is contained in:
2025-09-26 16:15:45 +02:00
parent 52139cbe64
commit 5e5ce4a5d4
15 changed files with 1202 additions and 1414 deletions

View File

@@ -163,7 +163,7 @@ MonoBehaviour:
CustomLookAtTarget: 0
Lens:
FieldOfView: 60
OrthographicSize: 18.15416
OrthographicSize: 23
NearClipPlane: 0.3
FarClipPlane: 1000
Dutch: 0
@@ -368,6 +368,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -389,6 +391,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
@@ -1228,6 +1231,8 @@ SpriteRenderer:
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1249,6 +1254,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
@@ -1727,7 +1733,7 @@ Camera:
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 18.15416
orthographic size: 23
m_Depth: -1
m_CullingMask:
serializedVersion: 2
@@ -1826,7 +1832,6 @@ MonoBehaviour:
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
@@ -1834,6 +1839,7 @@ MonoBehaviour:
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!1 &1880929593
GameObject:
m_ObjectHideFlags: 0