Implemented Diving tutorial
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@@ -798,7 +798,7 @@ namespace Minigames.DivingForPictures
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// Change input mode to UI when menu is open
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if(turnOffGameInput)
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InputManager.Instance.SetInputMode(InputMode.UI);
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InputManager.Instance.SetInputMode(InputMode.GameAndUI);
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Logging.Debug($"[DivingGameManager] Game paused. Paused {_pausableComponents.Count} components.");
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}
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