First go at bird pooper controller
This commit is contained in:
@@ -20,11 +20,6 @@ MonoBehaviour:
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- m_GUID: 9d4a355954ae0a544a9c2a8281bc4bee
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m_Address: Settings/CardSortingSettings
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- m_GUID: d28c589c05c122f449a8b34e696cda53
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m_Address: Puzzles/Quarry
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m_Address: Puzzles/Quarry
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@@ -25,6 +25,11 @@ MonoBehaviour:
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- m_GUID: 35d377f68c0a6704d838fe69a20b4bb8
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m_Address: Settings/BirdPooperSettings
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- m_GUID: 44f8b357e56ef9d4784ec1b1df1a13a8
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m_Address: Settings/Developer/DebugSettings
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m_Address: Settings/Developer/DebugSettings
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@@ -40,6 +45,11 @@ MonoBehaviour:
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- m_GUID: a9569848f604a6540827d4d4bb0a35c2
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m_Address: Settings/DivingMinigameSettings
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m_Address: Settings/DivingMinigameSettings
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m_ReadOnly: 0
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m_ReadOnly: 0
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@@ -19,5 +19,7 @@ MonoBehaviour:
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requiredOrientation: 1
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requiredOrientation: 1
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- sceneName: DivingForPictures
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- sceneName: DivingForPictures
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requiredOrientation: 0
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requiredOrientation: 0
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- sceneName: BirdB
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requiredOrientation: 1
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- sceneName: CardQualityControl
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- sceneName: CardQualityControl
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requiredOrientation: 1
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requiredOrientation: 1
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@@ -11,7 +11,7 @@ namespace AppleHills.Core.Settings.Editor
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{
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{
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private Vector2 scrollPosition;
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private Vector2 scrollPosition;
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private List<BaseSettings> allSettings = new List<BaseSettings>();
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private List<BaseSettings> allSettings = new List<BaseSettings>();
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private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame", "Card System", "Card Sorting" };
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private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame", "Card System", "Card Sorting", "Bird Pooper" };
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private int selectedTab = 0;
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private int selectedTab = 0;
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private Dictionary<string, SerializedObject> serializedSettingsObjects = new Dictionary<string, SerializedObject>();
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private Dictionary<string, SerializedObject> serializedSettingsObjects = new Dictionary<string, SerializedObject>();
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private GUIStyle headerStyle;
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private GUIStyle headerStyle;
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@@ -51,6 +51,7 @@ namespace AppleHills.Core.Settings.Editor
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CreateSettingsIfMissing<DivingMinigameSettings>("DivingMinigameSettings");
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CreateSettingsIfMissing<DivingMinigameSettings>("DivingMinigameSettings");
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CreateSettingsIfMissing<CardSystemSettings>("CardSystemSettings");
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CreateSettingsIfMissing<CardSystemSettings>("CardSystemSettings");
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CreateSettingsIfMissing<CardSortingSettings>("CardSortingSettings");
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CreateSettingsIfMissing<CardSortingSettings>("CardSortingSettings");
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CreateSettingsIfMissing<BirdPooperSettings>("BirdPooperSettings");
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}
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}
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private void CreateSettingsIfMissing<T>(string fileName) where T : BaseSettings
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private void CreateSettingsIfMissing<T>(string fileName) where T : BaseSettings
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@@ -123,6 +124,9 @@ namespace AppleHills.Core.Settings.Editor
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case 4: // Card Sorting
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case 4: // Card Sorting
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DrawSettingsEditor<CardSortingSettings>();
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DrawSettingsEditor<CardSortingSettings>();
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break;
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break;
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case 5: // Bird Pooper
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DrawSettingsEditor<BirdPooperSettings>();
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break;
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}
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}
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|
- {x: -0.1572447, y: 3.8729858, z: 0}
|
||||||
- {x: -0.15785426, y: 3.7729874, z: 0}
|
- {x: -0.15785426, y: 3.7729876, z: 0}
|
||||||
- {x: -0.15846384, y: 3.6736436, z: 0}
|
- {x: -0.15846384, y: 3.673644, z: 0}
|
||||||
- {x: -0.15907341, y: 3.574954, z: 0}
|
- {x: -0.15907341, y: 3.5749545, z: 0}
|
||||||
- {x: -0.15968299, y: 3.4769192, z: 0}
|
- {x: -0.15968299, y: 3.4769197, z: 0}
|
||||||
- {x: -0.16029257, y: 3.3795385, z: 0}
|
- {x: -0.16029257, y: 3.379539, z: 0}
|
||||||
- {x: -0.16090216, y: 3.2828126, z: 0}
|
- {x: -0.16090216, y: 3.2828128, z: 0}
|
||||||
- {x: -0.16151173, y: 3.1867409, z: 0}
|
- {x: -0.16151173, y: 3.186741, z: 0}
|
||||||
- {x: -0.16212131, y: 3.0913236, z: 0}
|
- {x: -0.16212131, y: 3.0913236, z: 0}
|
||||||
m_Parameters:
|
m_Parameters:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
@@ -1347,10 +1347,10 @@ RectTransform:
|
|||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 341271022}
|
m_Father: {fileID: 341271022}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 0}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
m_AnchorMax: {x: 0, y: 0}
|
m_AnchorMax: {x: 0, y: 1}
|
||||||
m_AnchoredPosition: {x: 0, y: 0}
|
m_AnchoredPosition: {x: 52.88064, y: -106.98245}
|
||||||
m_SizeDelta: {x: 0, y: 217.37007}
|
m_SizeDelta: {x: 105.76128, y: 0}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &495116985
|
--- !u!114 &495116985
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@@ -2086,16 +2086,16 @@ LineRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Positions:
|
m_Positions:
|
||||||
- {x: -0.15602553, y: 4.0749445, z: 0}
|
- {x: -0.15602553, y: 4.074945, z: 0}
|
||||||
- {x: -0.11662118, y: 3.879622, z: 0}
|
- {x: -0.11662118, y: 3.8796227, z: 0}
|
||||||
- {x: -0.07721684, y: 3.7057445, z: 0}
|
- {x: -0.07721684, y: 3.7057447, z: 0}
|
||||||
- {x: -0.03781248, y: 3.5533106, z: 0}
|
- {x: -0.03781248, y: 3.553311, z: 0}
|
||||||
- {x: 0.0015918687, y: 3.4223216, z: 0}
|
- {x: 0.0015918687, y: 3.4223218, z: 0}
|
||||||
- {x: 0.040996216, y: 3.3127766, z: 0}
|
- {x: 0.040996216, y: 3.3127768, z: 0}
|
||||||
- {x: 0.08040057, y: 3.2246761, z: 0}
|
- {x: 0.08040057, y: 3.2246761, z: 0}
|
||||||
- {x: 0.11980491, y: 3.15802, z: 0}
|
- {x: 0.11980491, y: 3.15802, z: 0}
|
||||||
- {x: 0.15920927, y: 3.1128082, z: 0}
|
- {x: 0.15920927, y: 3.1128082, z: 0}
|
||||||
- {x: 0.1986136, y: 3.0890405, z: 0}
|
- {x: 0.1986136, y: 3.0890408, z: 0}
|
||||||
- {x: 0.23801796, y: 3.0867176, z: 0}
|
- {x: 0.23801796, y: 3.0867176, z: 0}
|
||||||
m_Parameters:
|
m_Parameters:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
@@ -2806,16 +2806,16 @@ LineRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_Positions:
|
m_Positions:
|
||||||
- {x: -0.15602553, y: 4.0749445, z: 0}
|
- {x: -0.15602553, y: 4.074945, z: 0}
|
||||||
- {x: -0.18956745, y: 3.8764973, z: 0}
|
- {x: -0.18956745, y: 3.8764977, z: 0}
|
||||||
- {x: -0.22310936, y: 3.7000232, z: 0}
|
- {x: -0.22310936, y: 3.7000237, z: 0}
|
||||||
- {x: -0.25665125, y: 3.5455203, z: 0}
|
- {x: -0.25665125, y: 3.5455213, z: 0}
|
||||||
- {x: -0.29019317, y: 3.412991, z: 0}
|
- {x: -0.29019317, y: 3.412991, z: 0}
|
||||||
- {x: -0.32373506, y: 3.3024335, z: 0}
|
- {x: -0.32373506, y: 3.302434, z: 0}
|
||||||
- {x: -0.35727698, y: 3.2138484, z: 0}
|
- {x: -0.35727698, y: 3.2138486, z: 0}
|
||||||
- {x: -0.39081886, y: 3.1472359, z: 0}
|
- {x: -0.39081886, y: 3.147236, z: 0}
|
||||||
- {x: -0.4243608, y: 3.1025958, z: 0}
|
- {x: -0.4243608, y: 3.1025963, z: 0}
|
||||||
- {x: -0.45790267, y: 3.0799282, z: 0}
|
- {x: -0.45790267, y: 3.0799284, z: 0}
|
||||||
- {x: -0.4914446, y: 3.079233, z: 0}
|
- {x: -0.4914446, y: 3.079233, z: 0}
|
||||||
m_Parameters:
|
m_Parameters:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
|
|||||||
@@ -171,6 +171,7 @@ namespace Core
|
|||||||
var minigameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<DivingMinigameSettings>();
|
var minigameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<DivingMinigameSettings>();
|
||||||
var cardSystemSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSystemSettings>();
|
var cardSystemSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSystemSettings>();
|
||||||
var sortingGameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSortingSettings>();
|
var sortingGameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSortingSettings>();
|
||||||
|
var birdPooperSettings = SettingsProvider.Instance.LoadSettingsSynchronous<BirdPooperSettings>();
|
||||||
|
|
||||||
// Register settings with service locator
|
// Register settings with service locator
|
||||||
if (playerSettings != null)
|
if (playerSettings != null)
|
||||||
@@ -223,8 +224,18 @@ namespace Core
|
|||||||
Debug.LogError("Failed to load CardSystemSettings");
|
Debug.LogError("Failed to load CardSystemSettings");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (birdPooperSettings != null)
|
||||||
|
{
|
||||||
|
ServiceLocator.Register<IBirdPooperSettings>(birdPooperSettings);
|
||||||
|
Logging.Debug("BirdPooperSettings registered successfully");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("Failed to load BirdPooperSettings");
|
||||||
|
}
|
||||||
|
|
||||||
// Log success
|
// Log success
|
||||||
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null && cardSystemSettings != null;
|
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null && cardSystemSettings != null && birdPooperSettings != null;
|
||||||
if (_settingsLoaded)
|
if (_settingsLoaded)
|
||||||
{
|
{
|
||||||
Logging.Debug("All settings loaded and registered with ServiceLocator");
|
Logging.Debug("All settings loaded and registered with ServiceLocator");
|
||||||
|
|||||||
89
Assets/Scripts/Core/Settings/BirdPooperSettings.cs
Normal file
89
Assets/Scripts/Core/Settings/BirdPooperSettings.cs
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
using AppleHills.Core.Settings;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Core.Settings
|
||||||
|
{
|
||||||
|
[CreateAssetMenu(fileName = "BirdPooperSettings", menuName = "AppleHills/Settings/BirdPooper", order = 5)]
|
||||||
|
public class BirdPooperSettings : BaseSettings, IBirdPooperSettings
|
||||||
|
{
|
||||||
|
[Header("Player Controller")]
|
||||||
|
[Tooltip("Gravity acceleration in units/s²")]
|
||||||
|
[SerializeField] private float gravity = 20f;
|
||||||
|
|
||||||
|
[Tooltip("Upward velocity applied on flap in units/s")]
|
||||||
|
[SerializeField] private float flapForce = 8f;
|
||||||
|
|
||||||
|
[Tooltip("Maximum fall speed (terminal velocity) in units/s")]
|
||||||
|
[SerializeField] private float maxFallSpeed = 15f;
|
||||||
|
|
||||||
|
[Tooltip("Minimum Y boundary")]
|
||||||
|
[SerializeField] private float minY = -5f;
|
||||||
|
|
||||||
|
[Tooltip("Maximum Y boundary")]
|
||||||
|
[SerializeField] private float maxY = 5f;
|
||||||
|
|
||||||
|
[Header("Rotation")]
|
||||||
|
[Tooltip("Maximum rotation angle in degrees (positive = up, negative = down)")]
|
||||||
|
[SerializeField] private float maxRotationAngle = 30f;
|
||||||
|
|
||||||
|
[Tooltip("Speed of rotation interpolation (higher = snappier)")]
|
||||||
|
[SerializeField] private float rotationSpeed = 8f;
|
||||||
|
|
||||||
|
[Header("Obstacles")]
|
||||||
|
[Tooltip("Obstacle scroll speed in units/s")]
|
||||||
|
[SerializeField] private float obstacleMoveSpeed = 5f;
|
||||||
|
|
||||||
|
[Tooltip("Time between obstacle spawns in seconds")]
|
||||||
|
[SerializeField] private float obstacleSpawnInterval = 2f;
|
||||||
|
|
||||||
|
[Tooltip("X position where obstacles spawn (off-screen right)")]
|
||||||
|
[SerializeField] private float obstacleSpawnXPosition = 12f;
|
||||||
|
|
||||||
|
[Tooltip("X position where obstacles are destroyed (off-screen left)")]
|
||||||
|
[SerializeField] private float obstacleDestroyXPosition = -12f;
|
||||||
|
|
||||||
|
[Tooltip("Minimum Y position for obstacle spawns")]
|
||||||
|
[SerializeField] private float obstacleMinSpawnY = -3f;
|
||||||
|
|
||||||
|
[Tooltip("Maximum Y position for obstacle spawns")]
|
||||||
|
[SerializeField] private float obstacleMaxSpawnY = 3f;
|
||||||
|
|
||||||
|
[Header("Poop Projectile")]
|
||||||
|
[Tooltip("Poop fall speed in units/s")]
|
||||||
|
[SerializeField] private float poopFallSpeed = 10f;
|
||||||
|
|
||||||
|
[Tooltip("Y position where poop is destroyed (off-screen bottom)")]
|
||||||
|
[SerializeField] private float poopDestroyYPosition = -10f;
|
||||||
|
|
||||||
|
// Interface implementation
|
||||||
|
public float Gravity => gravity;
|
||||||
|
public float FlapForce => flapForce;
|
||||||
|
public float MaxFallSpeed => maxFallSpeed;
|
||||||
|
public float MinY => minY;
|
||||||
|
public float MaxY => maxY;
|
||||||
|
public float MaxRotationAngle => maxRotationAngle;
|
||||||
|
public float RotationSpeed => rotationSpeed;
|
||||||
|
public float ObstacleMoveSpeed => obstacleMoveSpeed;
|
||||||
|
public float ObstacleSpawnInterval => obstacleSpawnInterval;
|
||||||
|
public float ObstacleSpawnXPosition => obstacleSpawnXPosition;
|
||||||
|
public float ObstacleDestroyXPosition => obstacleDestroyXPosition;
|
||||||
|
public float ObstacleMinSpawnY => obstacleMinSpawnY;
|
||||||
|
public float ObstacleMaxSpawnY => obstacleMaxSpawnY;
|
||||||
|
public float PoopFallSpeed => poopFallSpeed;
|
||||||
|
public float PoopDestroyYPosition => poopDestroyYPosition;
|
||||||
|
|
||||||
|
public override void OnValidate()
|
||||||
|
{
|
||||||
|
base.OnValidate();
|
||||||
|
|
||||||
|
// Validation logic
|
||||||
|
gravity = Mathf.Max(0f, gravity);
|
||||||
|
flapForce = Mathf.Max(0f, flapForce);
|
||||||
|
maxFallSpeed = Mathf.Max(0f, maxFallSpeed);
|
||||||
|
maxRotationAngle = Mathf.Clamp(maxRotationAngle, 0f, 90f);
|
||||||
|
rotationSpeed = Mathf.Max(0.1f, rotationSpeed);
|
||||||
|
obstacleSpawnInterval = Mathf.Max(0.1f, obstacleSpawnInterval);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
3
Assets/Scripts/Core/Settings/BirdPooperSettings.cs.meta
Normal file
3
Assets/Scripts/Core/Settings/BirdPooperSettings.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e7d3f5b948b3454681fa573071bee978
|
||||||
|
timeCreated: 1763596494
|
||||||
33
Assets/Scripts/Core/Settings/IBirdPooperSettings.cs
Normal file
33
Assets/Scripts/Core/Settings/IBirdPooperSettings.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
namespace Core.Settings
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Settings interface for Bird Pooper minigame.
|
||||||
|
/// Accessed via GameManager.GetSettingsObject<IBirdPooperSettings>()
|
||||||
|
/// </summary>
|
||||||
|
public interface IBirdPooperSettings
|
||||||
|
{
|
||||||
|
// Player Controller
|
||||||
|
float Gravity { get; }
|
||||||
|
float FlapForce { get; }
|
||||||
|
float MaxFallSpeed { get; }
|
||||||
|
float MinY { get; }
|
||||||
|
float MaxY { get; }
|
||||||
|
|
||||||
|
// Rotation
|
||||||
|
float MaxRotationAngle { get; }
|
||||||
|
float RotationSpeed { get; }
|
||||||
|
|
||||||
|
// Obstacles
|
||||||
|
float ObstacleMoveSpeed { get; }
|
||||||
|
float ObstacleSpawnInterval { get; }
|
||||||
|
float ObstacleSpawnXPosition { get; }
|
||||||
|
float ObstacleDestroyXPosition { get; }
|
||||||
|
float ObstacleMinSpawnY { get; }
|
||||||
|
float ObstacleMaxSpawnY { get; }
|
||||||
|
|
||||||
|
// Poop Projectile
|
||||||
|
float PoopFallSpeed { get; }
|
||||||
|
float PoopDestroyYPosition { get; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
3
Assets/Scripts/Core/Settings/IBirdPooperSettings.cs.meta
Normal file
3
Assets/Scripts/Core/Settings/IBirdPooperSettings.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66509e37e0a549a79de6fe3fa710fd63
|
||||||
|
timeCreated: 1763596482
|
||||||
3
Assets/Scripts/Minigames/BirdPooper.meta
Normal file
3
Assets/Scripts/Minigames/BirdPooper.meta
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fa5389b421944c6e8f43d7fad84ef470
|
||||||
|
timeCreated: 1763596581
|
||||||
183
Assets/Scripts/Minigames/BirdPooper/BirdPlayerController.cs
Normal file
183
Assets/Scripts/Minigames/BirdPooper/BirdPlayerController.cs
Normal file
@@ -0,0 +1,183 @@
|
|||||||
|
using Core;
|
||||||
|
using Core.Lifecycle;
|
||||||
|
using Core.Settings;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Minigames.BirdPooper
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Bird player controller with Flappy Bird-style flight mechanics.
|
||||||
|
/// Responds to tap input to flap, with manual gravity simulation.
|
||||||
|
/// </summary>
|
||||||
|
public class BirdPlayerController : ManagedBehaviour, ITouchInputConsumer
|
||||||
|
{
|
||||||
|
private Rigidbody2D rb;
|
||||||
|
private IBirdPooperSettings settings;
|
||||||
|
private float verticalVelocity = 0f;
|
||||||
|
private bool isDead = false;
|
||||||
|
private float fixedXPosition; // Store the initial X position from the scene
|
||||||
|
|
||||||
|
internal override void OnManagedAwake()
|
||||||
|
{
|
||||||
|
base.OnManagedAwake();
|
||||||
|
|
||||||
|
// Load settings
|
||||||
|
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
|
||||||
|
if (settings == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("[BirdPlayerController] BirdPooperSettings not found!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get Rigidbody2D component (Dynamic with gravityScale = 0)
|
||||||
|
rb = GetComponent<Rigidbody2D>();
|
||||||
|
if (rb != null)
|
||||||
|
{
|
||||||
|
rb.gravityScale = 0f; // Disable Unity physics gravity
|
||||||
|
rb.bodyType = RigidbodyType2D.Dynamic;
|
||||||
|
|
||||||
|
// Store the initial X position from the scene
|
||||||
|
fixedXPosition = rb.position.x;
|
||||||
|
Debug.Log($"[BirdPlayerController] Fixed X position set to: {fixedXPosition}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("[BirdPlayerController] Rigidbody2D component not found!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Register as override consumer to capture ALL input (except UI button)
|
||||||
|
// Register as override consumer to capture ALL input (except UI button)
|
||||||
|
if (Input.InputManager.Instance != null)
|
||||||
|
{
|
||||||
|
Input.InputManager.Instance.RegisterOverrideConsumer(this);
|
||||||
|
Debug.Log("[BirdPlayerController] Registered as override input consumer");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("[BirdPlayerController] InputManager instance not found!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (!isDead && settings != null && rb != null)
|
||||||
|
{
|
||||||
|
// Apply manual gravity
|
||||||
|
verticalVelocity -= settings.Gravity * Time.deltaTime;
|
||||||
|
|
||||||
|
// Cap fall speed (terminal velocity)
|
||||||
|
if (verticalVelocity < -settings.MaxFallSpeed)
|
||||||
|
verticalVelocity = -settings.MaxFallSpeed;
|
||||||
|
|
||||||
|
// Update position manually
|
||||||
|
Vector2 newPosition = rb.position;
|
||||||
|
newPosition.y += verticalVelocity * Time.deltaTime;
|
||||||
|
newPosition.x = fixedXPosition; // Keep X fixed at scene-configured position
|
||||||
|
|
||||||
|
// Clamp Y position to bounds
|
||||||
|
newPosition.y = Mathf.Clamp(newPosition.y, settings.MinY, settings.MaxY);
|
||||||
|
|
||||||
|
rb.MovePosition(newPosition);
|
||||||
|
|
||||||
|
// Update rotation based on velocity
|
||||||
|
UpdateRotation();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Destroy()
|
||||||
|
{
|
||||||
|
// Unregister when destroyed
|
||||||
|
if (Input.InputManager.Instance != null)
|
||||||
|
{
|
||||||
|
Input.InputManager.Instance.UnregisterOverrideConsumer(this);
|
||||||
|
Debug.Log("[BirdPlayerController] Unregistered override input consumer");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#region ITouchInputConsumer Implementation
|
||||||
|
|
||||||
|
public void OnTap(Vector2 tapPosition)
|
||||||
|
{
|
||||||
|
if (!isDead && settings != null)
|
||||||
|
{
|
||||||
|
verticalVelocity = settings.FlapForce;
|
||||||
|
Debug.Log($"[BirdPlayerController] Flap! velocity = {verticalVelocity}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnHoldStart(Vector2 position) { }
|
||||||
|
public void OnHoldMove(Vector2 position) { }
|
||||||
|
public void OnHoldEnd(Vector2 position) { }
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Rotation
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Updates the bird's rotation based on vertical velocity.
|
||||||
|
/// Bird tilts up when flapping, down when falling.
|
||||||
|
/// </summary>
|
||||||
|
private void UpdateRotation()
|
||||||
|
{
|
||||||
|
if (settings == null) return;
|
||||||
|
|
||||||
|
// Map velocity to rotation angle
|
||||||
|
// When falling at max speed (-MaxFallSpeed): -MaxRotationAngle (down)
|
||||||
|
// When at flap velocity (+FlapForce): +MaxRotationAngle (up)
|
||||||
|
float velocityPercent = Mathf.InverseLerp(
|
||||||
|
-settings.MaxFallSpeed,
|
||||||
|
settings.FlapForce,
|
||||||
|
verticalVelocity
|
||||||
|
);
|
||||||
|
float targetAngle = Mathf.Lerp(
|
||||||
|
-settings.MaxRotationAngle,
|
||||||
|
settings.MaxRotationAngle,
|
||||||
|
velocityPercent
|
||||||
|
);
|
||||||
|
|
||||||
|
// Get current angle (handle 0-360 wrapping to -180-180)
|
||||||
|
float currentAngle = transform.rotation.eulerAngles.z;
|
||||||
|
if (currentAngle > 180f)
|
||||||
|
currentAngle -= 360f;
|
||||||
|
|
||||||
|
// Smooth interpolation to target
|
||||||
|
float smoothedAngle = Mathf.Lerp(
|
||||||
|
currentAngle,
|
||||||
|
targetAngle,
|
||||||
|
settings.RotationSpeed * Time.deltaTime
|
||||||
|
);
|
||||||
|
|
||||||
|
// Apply rotation to Z axis only (2D rotation)
|
||||||
|
transform.rotation = Quaternion.Euler(0, 0, smoothedAngle);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Collision Detection
|
||||||
|
|
||||||
|
private void OnCollisionEnter2D(Collision2D collision)
|
||||||
|
{
|
||||||
|
if (collision.gameObject.CompareTag("Obstacle"))
|
||||||
|
{
|
||||||
|
HandleDeath();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleDeath()
|
||||||
|
{
|
||||||
|
isDead = true;
|
||||||
|
verticalVelocity = 0f;
|
||||||
|
Debug.Log("[BirdPlayerController] Bird died!");
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Public Properties
|
||||||
|
|
||||||
|
public bool IsDead => isDead;
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2d56e44aad9044f8808b892c7a5cfc50
|
||||||
|
timeCreated: 1763596581
|
||||||
@@ -234,7 +234,7 @@ namespace UI
|
|||||||
case "Quarry":
|
case "Quarry":
|
||||||
currentUIMode = UIMode.Puzzle;
|
currentUIMode = UIMode.Puzzle;
|
||||||
break;
|
break;
|
||||||
case "DivingForPictures" or "CardQualityControl":
|
case "DivingForPictures" or "CardQualityControl" or "BirdPoop":
|
||||||
currentUIMode = UIMode.Minigame;
|
currentUIMode = UIMode.Minigame;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
27
Assets/Settings/BirdPooperSettings.asset
Normal file
27
Assets/Settings/BirdPooperSettings.asset
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: e7d3f5b948b3454681fa573071bee978, type: 3}
|
||||||
|
m_Name: BirdPooperSettings
|
||||||
|
m_EditorClassIdentifier: AppleHillsScripts::Core.Settings.BirdPooperSettings
|
||||||
|
gravity: 100
|
||||||
|
flapForce: 50
|
||||||
|
maxFallSpeed: 150
|
||||||
|
minY: -15
|
||||||
|
maxY: 15
|
||||||
|
obstacleMoveSpeed: 5
|
||||||
|
obstacleSpawnInterval: 2
|
||||||
|
obstacleSpawnXPosition: 12
|
||||||
|
obstacleDestroyXPosition: -12
|
||||||
|
obstacleMinSpawnY: -3
|
||||||
|
obstacleMaxSpawnY: 3
|
||||||
|
poopFallSpeed: 10
|
||||||
|
poopDestroyYPosition: -10
|
||||||
8
Assets/Settings/BirdPooperSettings.asset.meta
Normal file
8
Assets/Settings/BirdPooperSettings.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 35d377f68c0a6704d838fe69a20b4bb8
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 11400000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user