WIP Level Placeholders setting
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17
Assets/Data/SubLevels/Dump.asset
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17
Assets/Data/SubLevels/Dump.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 451d08ffb9ed459db0f0473f2275743b, type: 3}
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m_Name: Dump
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m_EditorClassIdentifier:
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targetLevelSceneName: Dump
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description: Level loading for Dump
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mapSprite: {fileID: 1508337238920719353, guid: 03a5936ba20198b48a228a1cb0ccf1e0, type: 3}
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