Working gardener chase without flipping
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@@ -52,7 +52,7 @@ AnimatorStateMachine:
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_EntryPosition: {x: 80, y: 130, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 1953973717063047684}
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@@ -92,7 +92,7 @@ AnimatorState:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: ANIM_Gardener_Chase
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m_Speed: 1
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m_Speed: 0.5
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: -2076711753281386268}
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@@ -191,11 +191,11 @@ AnimatorStateTransition:
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0
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m_TransitionOffset: 0
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m_ExitTime: 0.75409836
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_HasExitTime: 0
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m_HasFixedDuration: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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