Rework how prefabs for cards are pre-defined (#88)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #88
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@@ -40,12 +40,15 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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garbageItems:
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- {fileID: 11400000, guid: b9c54fbced64684419e983429fd27b34, type: 2}
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normalCardWeight: 40
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rareCardWeight: 30
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legendCardWeight: 20
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garbageWeight: 40
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normalCardPrefabs:
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- {fileID: 1205919338430796931, guid: caab778e5a08341498fe895141ad7dd7, type: 3}
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rareCardPrefabs:
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- {fileID: 1205919338430796931, guid: 2a3f5cc2e7ca670459ebe1c556883c9f, type: 3}
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legendaryCardPrefabs:
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- {fileID: 1205919338430796931, guid: 0cc305839e3ff7843b350430206543b4, type: 3}
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garbagePrefabs:
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- {fileID: 8040288309226191295, guid: 16a53235286e7a9438ec114b71ef6230, type: 3}
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cardToGarbageRatio: 0.75
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correctSortPoints: 1
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incorrectSortPenalty: -1
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missedItemPenalty: 0
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