Rework how prefabs for cards are pre-defined (#88)

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #88
This commit is contained in:
2025-12-18 15:51:21 +00:00
parent 61f6da7a7d
commit 6c5a396540
36 changed files with 2749 additions and 1326 deletions

View File

@@ -40,12 +40,15 @@ MonoBehaviour:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
garbageItems:
- {fileID: 11400000, guid: b9c54fbced64684419e983429fd27b34, type: 2}
normalCardWeight: 40
rareCardWeight: 30
legendCardWeight: 20
garbageWeight: 40
normalCardPrefabs:
- {fileID: 1205919338430796931, guid: caab778e5a08341498fe895141ad7dd7, type: 3}
rareCardPrefabs:
- {fileID: 1205919338430796931, guid: 2a3f5cc2e7ca670459ebe1c556883c9f, type: 3}
legendaryCardPrefabs:
- {fileID: 1205919338430796931, guid: 0cc305839e3ff7843b350430206543b4, type: 3}
garbagePrefabs:
- {fileID: 8040288309226191295, guid: 16a53235286e7a9438ec114b71ef6230, type: 3}
cardToGarbageRatio: 0.75
correctSortPoints: 1
incorrectSortPenalty: -1
missedItemPenalty: 0