Stash half-assed work on testing scene
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@@ -29,6 +29,7 @@ namespace UI.CardSystem.StateMachine
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// Runtime state
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public bool IsNewCard { get; set; }
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public int RepeatCardCount { get; set; }
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public bool IsClickable { get; set; } = true;
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// Events for external coordination (BoosterOpeningPage, etc.)
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public event Action<CardContext> OnFlipComplete;
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