diff --git a/Assets/Scripts/UI/Tutorial/DivingTutorial.cs b/Assets/Scripts/UI/Tutorial/DivingTutorial.cs index 0fe35ad3..21731d60 100644 --- a/Assets/Scripts/UI/Tutorial/DivingTutorial.cs +++ b/Assets/Scripts/UI/Tutorial/DivingTutorial.cs @@ -19,7 +19,7 @@ namespace UI.Tutorial private StateMachine _stateMachine; public bool playTutorial; - [SerializeField] private ProgressType progressType = ProgressType.Manual; + [SerializeField] private ProgressType progressType = ProgressType.Auto; // gating for input until current state's animation finishes first loop [SerializeField] private GameObject tapPrompt;