Save loading working
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@@ -172,6 +172,7 @@ namespace Levels
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_onRestart?.Invoke();
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if (popupConfirmMenu) popupConfirmMenu.SetActive(false);
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if (tintTargetImage) tintTargetImage.color = _originalTintColor;
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Destroy(gameObject);
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}
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private void OnScrollToMinigameClicked()
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