Add main menu scene, setup framework for orientation switching

This commit is contained in:
Michal Pikulski
2025-09-08 12:44:31 +02:00
parent dec34b0ef3
commit 749d72904e
28 changed files with 1999 additions and 67 deletions

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using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void StartGame()
{
// Replace with the actual scene name as set in Build Settings
SceneManager.LoadScene("AppleHillsOverworld");
}
public void QuitGame()
{
Application.Quit();
#if UNITY_EDITOR
UnityEditor.EditorApplication.isPlaying = false;
#endif
}
}

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