Add distinction between managed awake and managed start

This commit is contained in:
Michal Pikulski
2025-11-10 15:52:53 +01:00
parent c4d356886f
commit 7565b189b9
48 changed files with 990 additions and 1639 deletions

View File

@@ -115,14 +115,14 @@ namespace UI
private UIPageController _uiPageController;
private AppSwitcher _appSwitcherComponent;
private new void Awake()
protected override void OnManagedAwake()
{
base.Awake();
if (Instance != null)
{
Destroy(this);
return;
}
// Set instance immediately (early initialization)
_instance = this;
// Get UIPageController on same GameObject
@@ -135,7 +135,7 @@ namespace UI
InitializeReferences();
}
protected override void OnManagedAwake()
protected override void OnManagedStart()
{
// Subscribe to UIPageController page changes for auto HUD management
if (_uiPageController != null)