Working drag, tap, open sequence, looking pretty OK

This commit is contained in:
Michal Pikulski
2025-11-06 19:31:33 +01:00
parent 1b1ea65744
commit 774f27410a
5 changed files with 239 additions and 463 deletions

View File

@@ -246,7 +246,13 @@ namespace UI.CardSystem.DragDrop
protected override void HandleDragEnded(DraggableObject draggable)
{
// Don't call base if effects are suppressed (in opening slot)
// ALWAYS reset canvas sorting, even when effects are suppressed
if (canvas != null)
{
canvas.overrideSorting = false;
}
// Skip other drag end effects if suppressed (in opening slot)
if (_effectsSuppressed)
return;