Monster Animations and monster flipping according to which wall it's coming from

This commit is contained in:
DamianCorazza
2025-10-14 21:00:03 +02:00
parent 1237f41265
commit 782e068575
75 changed files with 6209 additions and 152 deletions

View File

@@ -1227,11 +1227,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.x
value: -0.44
value: -1.71
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.y
value: -0.64
value: -0.58
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.z
@@ -1783,13 +1783,21 @@ PrefabInstance:
propertyPath: m_Name
value: MonsterSpawnPoint (1)
objectReference: {fileID: 0}
- target: {fileID: 3621591697259925837, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: facesLeft
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.x
value: 2.31
value: 1.64
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.y
value: -1.71
value: -1.84
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.z