Monster Animations and monster flipping according to which wall it's coming from

This commit is contained in:
DamianCorazza
2025-10-14 21:00:03 +02:00
parent 1237f41265
commit 782e068575
75 changed files with 6209 additions and 152 deletions

View File

@@ -415,11 +415,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.x
value: -2.18
value: -1.48
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.y
value: -0.82
value: -0.88
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.z
@@ -475,13 +475,21 @@ PrefabInstance:
propertyPath: m_Name
value: MonsterSpawnPoint (1)
objectReference: {fileID: 0}
- target: {fileID: 3621591697259925837, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: facesLeft
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.x
value: 1.86
value: 1.29
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.y
value: 0.17
value: -0.45
objectReference: {fileID: 0}
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
propertyPath: m_LocalPosition.z