Stash paralax work
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24
Assets/Scripts/Minigames/Airplane/Data/ParallaxLayer.cs
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24
Assets/Scripts/Minigames/Airplane/Data/ParallaxLayer.cs
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namespace Minigames.Airplane.Data
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{
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/// <summary>
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/// Defines parallax layer depth for background elements.
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/// </summary>
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public enum ParallaxLayer
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{
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/// <summary>
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/// Furthest back layer, moves slowest (lowest parallax factor).
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/// </summary>
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Background,
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/// <summary>
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/// Middle layer, moves at medium speed.
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/// </summary>
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Middle,
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/// <summary>
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/// Closest layer, moves fastest (highest parallax factor).
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/// </summary>
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Foreground
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}
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}
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