Fixed outrocinematic and added audio
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: ead4e790fa3a1924ebd1586c93cd5479, type: 3}
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--- !u!1001 &1377694880
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -470113,3 +470170,4 @@ SceneRoots:
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- {fileID: 1070397503}
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- {fileID: 841182293}
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- {fileID: 477911181}
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- {fileID: 1374202465}
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@@ -342,13 +342,13 @@ LineRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Positions:
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- {x: -0.15602553, y: 4.074945, z: 0}
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- {x: -0.1566351, y: 3.9736383, z: 0}
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- {x: -0.15602553, y: 4.0749445, z: 0}
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- {x: -0.1566351, y: 3.9736378, z: 0}
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- {x: -0.1572447, y: 3.8729858, z: 0}
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- {x: -0.15785426, y: 3.7729874, z: 0}
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- {x: -0.15846384, y: 3.6736436, z: 0}
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- {x: -0.15846384, y: 3.6736438, z: 0}
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- {x: -0.15907341, y: 3.5749543, z: 0}
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- {x: -0.15968299, y: 3.4769192, z: 0}
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- {x: -0.15968299, y: 3.4769194, z: 0}
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- {x: -0.16029257, y: 3.3795385, z: 0}
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- {x: -0.16090216, y: 3.2828126, z: 0}
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- {x: -0.16151173, y: 3.1867406, z: 0}
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@@ -915,7 +915,7 @@ Transform:
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m_GameObject: {fileID: 747976396}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 3.197517, z: 0}
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m_LocalPosition: {x: 0, y: 3.1975174, z: 0}
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m_LocalScale: {x: 0.57574, y: 0.57574, z: 0.57574}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -1369,13 +1369,13 @@ LineRenderer:
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m_Positions:
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- {x: -0.15602553, y: 4.074945, z: 0}
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- {x: -0.11662118, y: 3.8796225, z: 0}
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- {x: -0.07721684, y: 3.7057447, z: 0}
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- {x: -0.03781248, y: 3.5533109, z: 0}
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- {x: -0.07721684, y: 3.7057445, z: 0}
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- {x: -0.03781248, y: 3.5533106, z: 0}
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- {x: 0.0015918687, y: 3.4223216, z: 0}
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- {x: 0.040996216, y: 3.3127766, z: 0}
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- {x: 0.08040057, y: 3.224676, z: 0}
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- {x: 0.08040057, y: 3.2246757, z: 0}
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- {x: 0.11980491, y: 3.1580195, z: 0}
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- {x: 0.15920927, y: 3.112808, z: 0}
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- {x: 0.15920927, y: 3.1128078, z: 0}
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- {x: 0.1986136, y: 3.0890403, z: 0}
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- {x: 0.23801796, y: 3.0867171, z: 0}
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m_Parameters:
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@@ -1912,13 +1912,13 @@ LineRenderer:
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m_Positions:
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- {x: -0.15602553, y: 4.074945, z: 0}
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- {x: -0.18956745, y: 3.8764977, z: 0}
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- {x: -0.22310936, y: 3.7000234, z: 0}
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- {x: -0.22310936, y: 3.7000232, z: 0}
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- {x: -0.25665125, y: 3.5455205, z: 0}
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- {x: -0.29019317, y: 3.412991, z: 0}
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- {x: -0.29019317, y: 3.4129908, z: 0}
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- {x: -0.32373506, y: 3.3024333, z: 0}
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- {x: -0.35727698, y: 3.2138486, z: 0}
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- {x: -0.39081886, y: 3.1472359, z: 0}
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- {x: -0.4243608, y: 3.1025958, z: 0}
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- {x: -0.35727698, y: 3.213848, z: 0}
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- {x: -0.39081886, y: 3.1472356, z: 0}
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- {x: -0.4243608, y: 3.1025953, z: 0}
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- {x: -0.45790267, y: 3.0799277, z: 0}
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- {x: -0.4914446, y: 3.0792325, z: 0}
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m_Parameters:
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@@ -21,6 +21,7 @@ namespace Cinematics
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private static CinematicsManager _instance;
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private static bool _isQuitting;
|
||||
private Image _cinematicSprites;
|
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public GameObject cinematicSpritesGameObject;
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private bool _isCinematicPlaying = false;
|
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public bool IsCinematicPlaying => _isCinematicPlaying;
|
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public GameObject cinematicBackground;
|
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@@ -116,6 +117,7 @@ namespace Cinematics
|
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if (_cinematicSprites != null)
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{
|
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_cinematicSprites.enabled = true;
|
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cinematicSpritesGameObject.SetActive(true);
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}
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|
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playableDirector.stopped += OnPlayableDirectorStopped;
|
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@@ -129,6 +131,7 @@ namespace Cinematics
|
||||
void OnPlayableDirectorStopped(PlayableDirector director)
|
||||
{
|
||||
_cinematicSprites.enabled = false;
|
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cinematicSpritesGameObject.SetActive(false);
|
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Logging.Debug("Cinematic stopped!");
|
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_isCinematicPlaying = false;
|
||||
OnCinematicStopped?.Invoke();
|
||||
|
||||
Reference in New Issue
Block a user