Added CameraSwitcher to the nests and Repositioned elements for a more compact view
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using UnityEngine;
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using Unity.Cinemachine;
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using System.Collections;
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using Pixelplacement;
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public class cameraSwitcherNailBird : MonoBehaviour
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{
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[SerializeField] private CinemachineCamera virtualCamera;
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[SerializeField] private CinemachineConfiner2D confiner2D;
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[SerializeField] private float zoomOutOrthoSize = 27f;
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[SerializeField] private float normalOrthoSize = 20f;
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[SerializeField] private float transitionDuration = 0.5f; // Duration of the transition
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private int playerInsideCount = 0;
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private Coroutine zoomCoroutine;
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private void OnTriggerEnter2D(Collider2D other)
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{
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if (other.CompareTag("Player"))
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{
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playerInsideCount++;
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if (playerInsideCount == 1 && virtualCamera != null)
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{
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if (zoomCoroutine != null) StopCoroutine(zoomCoroutine);
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zoomCoroutine = StartCoroutine(SmoothOrthoSize(virtualCamera, zoomOutOrthoSize, transitionDuration));
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}
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}
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}
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private void OnTriggerExit2D(Collider2D other)
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{
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if (other.CompareTag("Player"))
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{
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playerInsideCount--;
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if (playerInsideCount == 0 && virtualCamera != null)
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{
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if (zoomCoroutine != null) StopCoroutine(zoomCoroutine);
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zoomCoroutine = StartCoroutine(SmoothOrthoSize(virtualCamera, normalOrthoSize, transitionDuration));
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}
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}
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}
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private IEnumerator SmoothOrthoSize(CinemachineCamera cam, float targetSize, float duration)
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{
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float startSize = cam.Lens.OrthographicSize;
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float elapsed = 0f;
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while (elapsed < duration)
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{
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elapsed += Time.deltaTime;
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cam.Lens.OrthographicSize = Mathf.Lerp(startSize, targetSize, elapsed / duration);
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yield return null;
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}
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cam.Lens.OrthographicSize = targetSize;
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if (confiner2D != null)
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{
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confiner2D.InvalidateBoundingShapeCache();
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}
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: d205c178cb6f7ea48b2d93690bd16ad3
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