Remove superflous Update() methods and change the tile spawn buffer to 2

This commit is contained in:
Michal Pikulski
2025-10-17 11:55:30 +02:00
parent 7cbc80627b
commit 8274d70924
15 changed files with 4 additions and 109 deletions

View File

@@ -14,12 +14,6 @@ public class BirdEyesBehavior : MonoBehaviour
animator = GetComponentInChildren<Animator>();
}
// Update is called once per frame
void Update()
{
}
public void CorrectItem()
{
correctItemIsIn = true;

View File

@@ -33,18 +33,4 @@ public class GardenerChaseBehavior : MonoBehaviour
//Debug.Log ("Tween started!");
animator.SetBool("IsIdle?", false);
}
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}