Remove superflous Update() methods and change the tile spawn buffer to 2

This commit is contained in:
Michal Pikulski
2025-10-17 11:55:30 +02:00
parent 7cbc80627b
commit 8274d70924
15 changed files with 4 additions and 109 deletions

View File

@@ -2,18 +2,6 @@ using UnityEngine;
public class TestIndicator : MonoBehaviour, PuzzleS.IPuzzlePrompt
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void OnShow()
{
gameObject.SetActive(true);