Improvements to tile spawning and refactors in the tile management

This commit is contained in:
2025-09-22 09:27:01 +02:00
parent 2942b22c62
commit 8326f03086
2 changed files with 73 additions and 8 deletions

View File

@@ -2001,7 +2001,7 @@ MonoBehaviour:
- {fileID: 2956826569642009690, guid: 7f7f10ca24a5afe46be797daea64111a, type: 3}
initialTileCount: 3
tileSpawnBuffer: 1
moveSpeed: 3
moveSpeed: 2
speedUpFactor: 0
speedUpInterval: 0
maxMoveSpeed: 12
@@ -2014,6 +2014,7 @@ MonoBehaviour:
onTileDestroyed:
m_PersistentCalls:
m_Calls: []
velocityCalculationInterval: 0.5
--- !u!1 &1834056336
GameObject:
m_ObjectHideFlags: 0