Implement MVP for the statue decoration minigame (#65)
MVP implemented with: - placing, removing etc. decorations - saving the state, displaying it on the map, restoring when game restarts - saving screenshots to folder on device Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #65
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@@ -34,7 +34,7 @@ namespace Levels
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/// </summary>
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[SerializeField] private bool startUnlocked = false;
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private SpriteRenderer iconRenderer;
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[SerializeField] private SpriteRenderer iconRenderer;
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private IInteractionSettings interactionSettings;
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private bool isUnlocked;
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