Implement MVP for the statue decoration minigame (#65)
MVP implemented with: - placing, removing etc. decorations - saving the state, displaying it on the map, restoring when game restarts - saving screenshots to folder on device Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #65
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namespace Minigames.StatueDressup
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{
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/// <summary>
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/// Default constants for StatueDressup minigame.
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/// These serve as fallbacks when settings fail to load.
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/// Prefer using settings configuration over these constants.
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/// </summary>
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public static class StatueDressupConstants
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{
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// Pagination
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public const int DefaultMenuItemsPerPage = 20;
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public const int DefaultGalleryItemsPerPage = 20;
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// Animations
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public const float DefaultAnimationDuration = 0.3f;
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// Gallery/Photos - Performance Critical
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// Note: These affect memory usage and should ideally come from settings
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public const int DefaultThumbnailSize = 256;
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public const int DefaultMaxCachedThumbnails = 50;
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public const float DefaultEnlargedScale = 2.5f;
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}
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}
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