Implemented pauses on AudioManager

This commit is contained in:
2025-10-28 13:19:33 +01:00
parent a5b1a4f8a0
commit 86bee75578
5 changed files with 181 additions and 8 deletions

View File

@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 536416456044738252}
- component: {fileID: 6629069534496617365}
m_Layer: 0
m_Name: SoundManager
m_Name: AudioManager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -44,3 +44,5 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d8bd90cfc02c8274fac5ce090285ed6a, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
currentPauseBehavior: 2
_audioMixer: {fileID: 24100000, guid: 727a7e4b6df4b0d47897f7d8ee7fa323, type: 2}