Minigame audio and intros p1

This commit is contained in:
journaliciouz
2025-12-19 01:57:45 +01:00
parent a83834369e
commit 886eb9cbeb
66 changed files with 2601 additions and 480 deletions

View File

@@ -7,6 +7,7 @@ using Input;
using Minigames.CardSorting.Controllers;
using Unity.Cinemachine;
using UnityEngine;
using UnityEngine.Audio;
namespace Minigames.CardSorting.Core
{
@@ -72,6 +73,10 @@ namespace Minigames.CardSorting.Core
public event Action<SortableItem> OnItemSortedCorrectly;
public event Action<SortableItem> OnItemSortedIncorrectly;
public event Action<SortableItem> OnItemFellOffBelt;
// Sound effects
public AppleAudioSource audioSource;
public AudioResource introAudio;
internal override void OnManagedAwake()
{
@@ -194,6 +199,10 @@ namespace Minigames.CardSorting.Core
}
Logging.Debug("[SortingGameManager] Game started!");
audioSource.audioSource.resource = introAudio;
audioSource.Play(0);
}
/// <summary>