Fixed some troubles with the puzzles
This commit is contained in:
@@ -2749,7 +2749,7 @@ Transform:
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m_GameObject: {fileID: 221122133}
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m_GameObject: {fileID: 221122133}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -48.1, y: 10.55, z: 0}
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m_LocalPosition: {x: -48.1, y: 8.77, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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||||||
m_Children: []
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m_Children: []
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@@ -2792,8 +2792,8 @@ BoxCollider2D:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5049456, y: 0.07831135}
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oldSize: {x: 5.88, y: 5.57}
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oldSize: {x: 5.41, y: 5.09}
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newSize: {x: 5.88, y: 5.57}
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newSize: {x: 5.88, y: 5.57}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 0
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@@ -3257,8 +3257,8 @@ BoxCollider2D:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.6161419, y: 0.062422853}
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oldSize: {x: 5.1, y: 5.66}
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oldSize: {x: 4.65, y: 5.19}
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||||||
newSize: {x: 5.1, y: 5.66}
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newSize: {x: 5.1, y: 5.66}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 0
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@@ -3757,7 +3757,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &274828974
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--- !u!4 &274828974
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -3767,7 +3767,7 @@ Transform:
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m_GameObject: {fileID: 274828973}
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m_GameObject: {fileID: 274828973}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 4.07898, y: -2.4572487, z: 0}
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m_LocalPosition: {x: 4.07898, y: -10.38, z: 0}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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||||||
@@ -5725,8 +5725,8 @@ BoxCollider2D:
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|||||||
m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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||||||
m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5262102, y: 0.0826717}
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oldSize: {x: 3.54, y: 4.03}
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oldSize: {x: 3.17, y: 3.65}
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||||||
newSize: {x: 3.54, y: 4.03}
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newSize: {x: 3.54, y: 4.03}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 0
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@@ -5787,17 +5787,17 @@ BoxCollider2D:
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_CompositeOperation: 0
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m_CompositeOperation: 0
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m_CompositeOrder: 0
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m_CompositeOrder: 0
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m_Offset: {x: -9.43, y: 6.82}
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m_Offset: {x: -12.1, y: 8.04}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0}
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pivot: {x: 0.5, y: 0}
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oldSize: {x: 40.96, y: 20.48}
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oldSize: {x: 51.2, y: 25.6}
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newSize: {x: 9.74, y: 3.31}
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newSize: {x: 9.74, y: 3.31}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 0
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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m_Size: {x: 12.08, y: 10}
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m_Size: {x: 13.29, y: 10.4}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!212 &472112133
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--- !u!212 &472112133
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SpriteRenderer:
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SpriteRenderer:
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@@ -5806,7 +5806,7 @@ SpriteRenderer:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 472112131}
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m_GameObject: {fileID: 472112131}
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m_Enabled: 1
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m_Enabled: 0
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m_CastShadows: 0
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m_CastShadows: 0
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||||||
m_ReceiveShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_DynamicOccludee: 1
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@@ -5923,6 +5923,7 @@ Transform:
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- {fileID: 1919385189}
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- {fileID: 1919385189}
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- {fileID: 1065014165}
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- {fileID: 1065014165}
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- {fileID: 767591844}
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- {fileID: 767591844}
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- {fileID: 2020829243}
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m_Father: {fileID: 645379913}
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m_Father: {fileID: 645379913}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &472352666
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--- !u!1 &472352666
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@@ -7088,8 +7089,8 @@ BoxCollider2D:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5262102, y: 0.0826717}
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oldSize: {x: 3.54, y: 4.03}
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oldSize: {x: 3.17, y: 3.65}
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newSize: {x: 3.54, y: 4.03}
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newSize: {x: 3.54, y: 4.03}
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adaptiveTilingThreshold: 0.5
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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drawMode: 0
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@@ -7666,7 +7667,7 @@ Transform:
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m_GameObject: {fileID: 607022997}
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m_GameObject: {fileID: 607022997}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
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m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
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m_LocalPosition: {x: -119.481, y: 23.829998, z: 0}
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m_LocalPosition: {x: -119.481, y: 21.859997, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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||||||
m_Children: []
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m_Children: []
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@@ -8031,6 +8032,7 @@ Transform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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||||||
m_ConstrainProportionsScale: 1
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m_ConstrainProportionsScale: 1
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||||||
m_Children:
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m_Children:
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||||||
|
- {fileID: 1684021765}
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- {fileID: 472112135}
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- {fileID: 472112135}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -8068,7 +8070,7 @@ BoxCollider2D:
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_CompositeOperation: 0
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m_CompositeOperation: 0
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m_CompositeOrder: 0
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m_CompositeOrder: 0
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m_Offset: {x: 0, y: -6.41}
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m_Offset: {x: -17.1, y: -18.77}
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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pivot: {x: 0, y: 0}
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@@ -8078,7 +8080,7 @@ BoxCollider2D:
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drawMode: 0
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drawMode: 0
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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m_Size: {x: 45, y: 5}
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m_Size: {x: 52.7, y: 4.48}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!95 &645379915
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--- !u!95 &645379915
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Animator:
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Animator:
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||||||
@@ -8472,7 +8474,7 @@ SpriteRenderer:
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m_GlobalIlluminationMeshLod: 0
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m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 1
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m_Sprite: {fileID: 8553060752048985723, guid: 1ba8c676eaadc824cadfd87107dbe801, type: 3}
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m_Sprite: {fileID: 8553060752048985723, guid: 1ba8c676eaadc824cadfd87107dbe801, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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@@ -9184,7 +9186,7 @@ Transform:
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m_GameObject: {fileID: 706431702}
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m_GameObject: {fileID: 706431702}
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serializedVersion: 2
|
serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 5.21, y: 29.84, z: 0}
|
m_LocalPosition: {x: 5.21, y: 27.35, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
|
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@@ -9227,8 +9229,8 @@ BoxCollider2D:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
|
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5262102, y: 0.0826717}
|
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oldSize: {x: 3.54, y: 4.03}
|
oldSize: {x: 3.17, y: 3.65}
|
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newSize: {x: 3.54, y: 4.03}
|
newSize: {x: 3.54, y: 4.03}
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adaptiveTilingThreshold: 0.5
|
adaptiveTilingThreshold: 0.5
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drawMode: 0
|
drawMode: 0
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@@ -9835,7 +9837,7 @@ GameObject:
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|||||||
- component: {fileID: 767591844}
|
- component: {fileID: 767591844}
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||||||
- component: {fileID: 767591845}
|
- component: {fileID: 767591845}
|
||||||
m_Layer: 10
|
m_Layer: 10
|
||||||
m_Name: SlotPlacementD
|
m_Name: SlotPlacementBelt
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
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@@ -9850,7 +9852,7 @@ Transform:
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m_GameObject: {fileID: 767591843}
|
m_GameObject: {fileID: 767591843}
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serializedVersion: 2
|
serializedVersion: 2
|
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -12.38, y: 8.67, z: 0}
|
m_LocalPosition: {x: -15.67, y: 10.55, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
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@@ -9902,7 +9904,7 @@ SpriteRenderer:
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m_GlobalIlluminationMeshLod: 0
|
m_GlobalIlluminationMeshLod: 0
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m_SortingLayerID: 0
|
m_SortingLayerID: 0
|
||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
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m_SortingOrder: 0
|
m_SortingOrder: 2
|
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m_Sprite: {fileID: 0}
|
m_Sprite: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
|
m_FlipX: 0
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@@ -316751,8 +316753,8 @@ BoxCollider2D:
|
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m_Offset: {x: 0.19, y: -0.47}
|
m_Offset: {x: 0.19, y: -0.47}
|
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5705449, y: 0.07175254}
|
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oldSize: {x: 5.79, y: 4.88}
|
oldSize: {x: 5.3, y: 4.43}
|
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newSize: {x: 5.79, y: 4.88}
|
newSize: {x: 5.79, y: 4.88}
|
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adaptiveTilingThreshold: 0.5
|
adaptiveTilingThreshold: 0.5
|
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drawMode: 0
|
drawMode: 0
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@@ -317771,8 +317773,8 @@ BoxCollider2D:
|
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m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
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m_SpriteTilingProperty:
|
m_SpriteTilingProperty:
|
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border: {x: 0, y: 0, z: 0, w: 0}
|
border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
|
pivot: {x: 0.5143128, y: 0.09796955}
|
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oldSize: {x: 4.26, y: 4.1}
|
oldSize: {x: 3.87, y: 3.72}
|
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newSize: {x: 4.26, y: 4.1}
|
newSize: {x: 4.26, y: 4.1}
|
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adaptiveTilingThreshold: 0.5
|
adaptiveTilingThreshold: 0.5
|
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drawMode: 0
|
drawMode: 0
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@@ -317806,7 +317808,7 @@ Transform:
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m_GameObject: {fileID: 929407983}
|
m_GameObject: {fileID: 929407983}
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serializedVersion: 2
|
serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
|
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
|
||||||
m_LocalPosition: {x: -120.369995, y: 27.71, z: 0}
|
m_LocalPosition: {x: -120.369995, y: 25.739998, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 1
|
m_ConstrainProportionsScale: 1
|
||||||
m_Children: []
|
m_Children: []
|
||||||
@@ -319729,7 +319731,7 @@ GameObject:
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|||||||
- component: {fileID: 1065014165}
|
- component: {fileID: 1065014165}
|
||||||
- component: {fileID: 1065014166}
|
- component: {fileID: 1065014166}
|
||||||
m_Layer: 10
|
m_Layer: 10
|
||||||
m_Name: SlotPlacementC
|
m_Name: SlotPlacementFlower
|
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m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
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@@ -319744,7 +319746,7 @@ Transform:
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m_GameObject: {fileID: 1065014164}
|
m_GameObject: {fileID: 1065014164}
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serializedVersion: 2
|
serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -10.05, y: 7.21, z: 0}
|
m_LocalPosition: {x: -12.56, y: 8.9, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
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m_Children: []
|
m_Children: []
|
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@@ -319796,7 +319798,7 @@ SpriteRenderer:
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Reference in New Issue
Block a user