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@@ -64,7 +64,6 @@ namespace Interactions
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// Settings reference
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private IInteractionSettings interactionSettings;
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private IPlayerFollowerSettings playerFollowerSettings;
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/// <summary>
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/// Read-only access to the current slotted item state.
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@@ -180,7 +179,6 @@ namespace Interactions
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// Initialize settings references
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interactionSettings = GameManager.GetSettingsObject<IInteractionSettings>();
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playerFollowerSettings = GameManager.GetSettingsObject<IPlayerFollowerSettings>();
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}
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#if UNITY_EDITOR
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@@ -580,7 +578,8 @@ namespace Interactions
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slotRenderer.sprite = slottedData.mapSprite;
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// Scale sprite to desired height, preserve aspect ratio, compensate for parent scale
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float desiredHeight = playerFollowerSettings?.HeldIconDisplayHeight ?? 2.0f;
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var configs = GameManager.GetSettingsObject<IPlayerMovementConfigs>();
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float desiredHeight = configs?.FollowerMovement?.HeldIconDisplayHeight ?? 2.0f;
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var sprite = slottedData.mapSprite;
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float spriteHeight = sprite.bounds.size.y;
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Vector3 parentScale = slotRenderer.transform.parent != null
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