Outlines added to quarry

This commit is contained in:
2025-12-12 14:36:39 +01:00
parent b9cf96367a
commit 8ce4627e97
30 changed files with 2290 additions and 4376 deletions

View File

@@ -245,8 +245,7 @@ MonoBehaviour:
m_Calls: []
DebugActive: 0
InScriptDrivenPause: 0
FeedbacksList:
- rid: 8625086241380499647
FeedbacksList: []
KeepPlayModeChanges: 0
PerformanceMode: 0
RestoreInitialValuesOnDisable: 0
@@ -257,130 +256,7 @@ MonoBehaviour:
MMF_ChannelDefinition: {fileID: 0}
references:
version: 2
RefIds:
- rid: 8625086241380499647
type: {class: MMF_ScaleShake, ns: MoreMountains.Feedbacks, asm: MoreMountains.Tools}
data:
Active: 1
UniqueID: -1802995354
Label: Scale Shake
OriginalLabel: Scale Shake
ChannelMode: 0
Channel: 0
MMChannelDefinition: {fileID: 0}
Chance: 100
Timing:
TimescaleMode: 0
ExcludeFromHoldingPauses: 0
ContributeToTotalDuration: 1
InitialDelay: 0
CooldownDuration: 0
InterruptsOnStop: 1
NumberOfRepeats: 0
RepeatForever: 0
DelayBetweenRepeats: 1
PlayCount: 0
LimitPlayCount: 0
MaxPlayCount: 3
SetPlayCountToZeroOnReset: 0
MMFeedbacksDirectionCondition: 0
PlayDirection: 0
ConstantIntensity: 0
UseIntensityInterval: 0
IntensityIntervalMin: 0
IntensityIntervalMax: 0
Sequence: {fileID: 0}
TrackID: 0
Quantized: 0
TargetBPM: 120
AutomatedTargetAcquisition:
Mode: 0
ChildIndex: 0
RandomizeOutput: 0
RandomMultiplier: {x: 0.8, y: 1}
RandomizeDuration: 0
RandomDurationMultiplier: {x: 0.5, y: 2}
UseRange: 0
RangeDistance: 5
UseRangeFalloff: 0
RangeFalloff:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
RemapRangeFalloff: {x: 0, y: 1}
AutomaticShakerSetupButton:
ButtonText:
Owner: {fileID: 2525679661197630634}
DebugActive: 0
TargetShaker: {fileID: 0}
Duration: 0.5
ResetShakerValuesAfterShake: 1
ResetTargetValuesAfterShake: 1
ShakeSpeed: 20
ShakeRange: 0.1
ShakeMainDirection: {x: 1, y: 1, z: 0}
RandomizeDirection: 0
ShakeAltDirection: {x: 0, y: 1, z: 0}
RandomizeDirectionOnPlay: 0
AddDirectionalNoise: 1
DirectionalNoiseStrengthMin: {x: 0.25, y: 0.25, z: 0.25}
DirectionalNoiseStrengthMax: {x: 0.25, y: 0.25, z: 0.25}
RandomnessSeed: {x: 0, y: 0, z: 0}
RandomizeSeedOnShake: 1
UseAttenuation: 1
AttenuationCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.5
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
RefIds: []
--- !u!1 &4516817821029416964
GameObject:
m_ObjectHideFlags: 0