Outlines added to quarry
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@@ -245,8 +245,7 @@ MonoBehaviour:
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m_Calls: []
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DebugActive: 0
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InScriptDrivenPause: 0
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FeedbacksList:
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- rid: 8625086241380499647
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FeedbacksList: []
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KeepPlayModeChanges: 0
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PerformanceMode: 0
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RestoreInitialValuesOnDisable: 0
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@@ -257,130 +256,7 @@ MonoBehaviour:
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MMF_ChannelDefinition: {fileID: 0}
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references:
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version: 2
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RefIds:
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- rid: 8625086241380499647
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type: {class: MMF_ScaleShake, ns: MoreMountains.Feedbacks, asm: MoreMountains.Tools}
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data:
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Active: 1
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UniqueID: -1802995354
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Label: Scale Shake
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OriginalLabel: Scale Shake
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ChannelMode: 0
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Channel: 0
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MMChannelDefinition: {fileID: 0}
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Chance: 100
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Timing:
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TimescaleMode: 0
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ExcludeFromHoldingPauses: 0
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ContributeToTotalDuration: 1
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InitialDelay: 0
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CooldownDuration: 0
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InterruptsOnStop: 1
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NumberOfRepeats: 0
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RepeatForever: 0
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DelayBetweenRepeats: 1
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PlayCount: 0
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LimitPlayCount: 0
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MaxPlayCount: 3
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SetPlayCountToZeroOnReset: 0
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MMFeedbacksDirectionCondition: 0
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PlayDirection: 0
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ConstantIntensity: 0
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UseIntensityInterval: 0
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IntensityIntervalMin: 0
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IntensityIntervalMax: 0
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Sequence: {fileID: 0}
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TrackID: 0
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Quantized: 0
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TargetBPM: 120
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AutomatedTargetAcquisition:
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Mode: 0
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ChildIndex: 0
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RandomizeOutput: 0
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RandomMultiplier: {x: 0.8, y: 1}
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RandomizeDuration: 0
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RandomDurationMultiplier: {x: 0.5, y: 2}
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UseRange: 0
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RangeDistance: 5
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UseRangeFalloff: 0
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RangeFalloff:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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RemapRangeFalloff: {x: 0, y: 1}
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AutomaticShakerSetupButton:
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ButtonText:
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Owner: {fileID: 2525679661197630634}
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DebugActive: 0
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TargetShaker: {fileID: 0}
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Duration: 0.5
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ResetShakerValuesAfterShake: 1
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ResetTargetValuesAfterShake: 1
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ShakeSpeed: 20
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ShakeRange: 0.1
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ShakeMainDirection: {x: 1, y: 1, z: 0}
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RandomizeDirection: 0
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ShakeAltDirection: {x: 0, y: 1, z: 0}
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RandomizeDirectionOnPlay: 0
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AddDirectionalNoise: 1
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DirectionalNoiseStrengthMin: {x: 0.25, y: 0.25, z: 0.25}
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DirectionalNoiseStrengthMax: {x: 0.25, y: 0.25, z: 0.25}
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RandomnessSeed: {x: 0, y: 0, z: 0}
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RandomizeSeedOnShake: 1
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UseAttenuation: 1
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AttenuationCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 0.5
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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RefIds: []
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--- !u!1 &4516817821029416964
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GameObject:
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m_ObjectHideFlags: 0
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