Worker and secretary audio

This commit is contained in:
journaliciouz
2025-12-18 21:31:48 +01:00
parent c4c513733a
commit 8e4886f7e0
30 changed files with 972 additions and 36 deletions

View File

@@ -2,15 +2,19 @@ using UnityEngine;
using Core.Lifecycle;
using Core.SaveLoad;
using System.Collections;
using UnityEngine.Audio;
public class CanStealFlowerStateBehaviour : AppleState
{
public ReceptionistBehaviour receptionistObject;
public AppleAudioSource audioSource;
public AudioResource thinkingAudio;
public void OnEnable()
{
StartCoroutine(holdStateForSeconds(receptionistObject.holdFlowerDuration));
audioSource.audioSource.resource = thinkingAudio;
audioSource.Play(0);
}
public override void OnRestoreState(string data)