Add tracking pins for offscreen targets

This commit is contained in:
Michal Pikulski
2025-12-18 18:49:21 +01:00
parent 70061f7222
commit 905248f85e
30 changed files with 1980 additions and 99 deletions

View File

@@ -18,6 +18,7 @@ GameObject:
- component: {fileID: 2639422347702149680}
- component: {fileID: 4467608046243604209}
- component: {fileID: 887004370483616855}
- component: {fileID: 3342764969520326238}
m_Layer: 8
m_Name: PulverCharacter
m_TagString: Pulver
@@ -143,7 +144,7 @@ MonoBehaviour:
radius: 2
height: 2
canMove: 1
maxSpeed: 30
maxSpeed: 15
gravity: {x: 0, y: 0, z: 0}
groundMask:
serializedVersion: 2
@@ -160,7 +161,7 @@ MonoBehaviour:
maximumInterval: 2
visualizeSensitivity: 0
targetCompatibility: {fileID: 0}
maxAcceleration: 10000
maxAcceleration: 1000
rotationSpeed: 360
slowdownDistance: 3
pickNextWaypointDist: 2
@@ -364,6 +365,20 @@ MonoBehaviour:
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!114 &3342764969520326238
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1102400833121127473}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e41f200c954677b4b8bde8cafa01d5f1, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::UI.Tracking.TrackableTarget
icon: {fileID: -4695408507704126972, guid: 31cfa2eea2b70af4b97a7a588fad0758, type: 3}
trackDistance: 0
--- !u!1 &5934518940303293264
GameObject:
m_ObjectHideFlags: 0
@@ -398,6 +413,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2099200424669714683
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -443,6 +459,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -452,7 +469,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &403634400421951211
PrefabInstance: