Simple interactable rework
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@@ -20,7 +20,7 @@ namespace Levels
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/// </summary>
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public LevelSwitchData switchData;
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private SpriteRenderer _iconRenderer;
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private Interactable _interactable;
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private InteractableBase _interactable;
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// Settings reference
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private IInteractionSettings _interactionSettings;
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@@ -35,7 +35,7 @@ namespace Levels
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_isActive = true;
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if (_iconRenderer == null)
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_iconRenderer = GetComponent<SpriteRenderer>();
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_interactable = GetComponent<Interactable>();
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_interactable = GetComponent<InteractableBase>();
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if (_interactable != null)
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{
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_interactable.characterArrived.AddListener(OnCharacterArrived);
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