[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.

This commit is contained in:
Michal Pikulski
2025-09-03 15:43:47 +02:00
parent d8f792c8e5
commit 93242b2702
30 changed files with 1039 additions and 169 deletions

View File

@@ -10,8 +10,8 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
m_Name: ExamplePickupItem
m_Name: AssPickupItem
m_EditorClassIdentifier:
itemName: TestApple
itemName: TestAss
description: Well... how do you like 'em?
mapSprite: {fileID: -5471482676633547895, guid: 77ab3d770c92d5344b36eee3293a0f94, type: 3}

View File

@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
m_Name: HeadPickupItem
m_EditorClassIdentifier:
itemName: TestHead
description: Well... how do you like 'em?
mapSprite: {fileID: -1693247529382600072, guid: 77ab3d770c92d5344b36eee3293a0f94, type: 3}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b2616beb14825a46b9b1ed85ad3cb25
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Data/Puzzles.meta Normal file
View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: adbd68ed84c26f140b56418af3650fc1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: Ass1
m_EditorClassIdentifier:
stepId: ass1
displayName: Pickup Ass 1
description:
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: 9de0c57af6191384e96e2ba7c04a3d0d, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0b13ff4f31443b74281b13e0eef865c2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: Ass2
m_EditorClassIdentifier:
stepId: ass2
displayName: Pickup Ass 2
description:
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: 13b0c411066f85a41ba40c3bbbc281ed, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a84cbe9804e13f74e857c55d90cc10d1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: Ass3
m_EditorClassIdentifier:
stepId: ass3
displayName: Pickup Ass 3
description:
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: 9de0c57af6191384e96e2ba7c04a3d0d, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 13b0c411066f85a41ba40c3bbbc281ed
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,23 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: Head
m_EditorClassIdentifier:
stepId: head
displayName: Pickup Head
description:
icon: {fileID: 0}
dependencies:
- {fileID: 11400000, guid: 0b13ff4f31443b74281b13e0eef865c2, type: 2}
- {fileID: 11400000, guid: a84cbe9804e13f74e857c55d90cc10d1, type: 2}
- {fileID: 11400000, guid: 13b0c411066f85a41ba40c3bbbc281ed, type: 2}
unlocks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9de0c57af6191384e96e2ba7c04a3d0d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: