[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.

This commit is contained in:
Michal Pikulski
2025-09-03 15:43:47 +02:00
parent d8f792c8e5
commit 93242b2702
30 changed files with 1039 additions and 169 deletions

View File

@@ -24,7 +24,7 @@ public class InputManager : MonoBehaviour
playerInput = GetComponent<PlayerInput>();
if (playerInput == null)
{
Debug.LogError("InputManager requires a PlayerInput component attached to the same GameObject.");
Debug.LogError("[InputManager] InputManager requires a PlayerInput component attached to the same GameObject.");
return;
}
// Find actions by name in the assigned action map