[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.

This commit is contained in:
Michal Pikulski
2025-09-03 15:43:47 +02:00
parent d8f792c8e5
commit 93242b2702
30 changed files with 1039 additions and 169 deletions

View File

@@ -48,7 +48,7 @@ public class Pickup : MonoBehaviour
private void OnInteracted()
{
Debug.Log($"Pickup.OnInteracted: Picked up {itemData?.itemName}");
Debug.Log($"[Pickup] OnInteracted: Picked up {itemData?.itemName}");
// TODO: Add item to inventory manager here
Destroy(gameObject);
}