Re-added maps
This commit is contained in:
@@ -15,7 +15,7 @@ MonoBehaviour:
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m_DefaultGroup: 6f3207429a65b3e4b83935ac19791077
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m_currentHash:
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serializedVersion: 2
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serializedVersion: 2
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Hash: 6aaf9297466969a6cf2c147817b0f5d8
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Hash: 8453796ea514a8db40e72d511ee4981c
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m_CatalogRequestsTimeout: 0
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BIN
Assets/Art/Sprites/mediummap.png
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BIN
Assets/Art/Sprites/mediummap.png
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Binary file not shown.
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After Width: | Height: | Size: 1.3 MiB |
182
Assets/Art/Sprites/mediummap.png.meta
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182
Assets/Art/Sprites/mediummap.png.meta
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@@ -0,0 +1,182 @@
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internalIDToNameTable:
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213: -6463062312291307406
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second: mediummap_0
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alignment: 0
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swizzle: 50462976
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platformSettings:
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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- serializedVersion: 4
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buildTarget: Android
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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compressionQuality: 50
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buildTarget: WindowsStoreApps
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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serializedVersion: 2
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sprites:
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- serializedVersion: 2
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name: mediummap_0
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rect:
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serializedVersion: 2
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x: 0
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y: 0
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width: 3840
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height: 2160
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alignment: 0
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pivot: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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physicsShape: []
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tessellationDetail: -1
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bones: []
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spriteID: 27079aad1179e46a0800000000000000
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internalID: -6463062312291307406
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vertices: []
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indices:
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edges: []
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weights: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID:
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable:
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mediummap_0: -6463062312291307406
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1787,12 +1787,12 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: -1
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m_SortingOrder: -1
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m_Sprite: {fileID: -1934957871519870682, guid: 3034ea84a895d1048904f8416e307ede, type: 3}
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m_Sprite: {fileID: -6463062312291307406, guid: c787f1c68631c86418c32d0e5652d5e9, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Size: {x: 19.2, y: 10.8}
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m_Size: {x: 38.399998, y: 21.599998}
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m_AdaptiveModeThreshold: 0.5
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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@@ -1807,8 +1807,8 @@ Transform:
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m_GameObject: {fileID: 1269425235}
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m_GameObject: {fileID: 1269425235}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -2.4832, y: 1.1756, z: 0}
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m_LocalPosition: {x: -2.4832, y: 12.94, z: 0}
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m_LocalScale: {x: 10, y: 10, z: 1}
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m_LocalScale: {x: 7, y: 7, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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@@ -1851,8 +1851,8 @@ BoxCollider2D:
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 19.2, y: 10.8}
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adaptiveTiling: 0
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adaptiveTiling: 0
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