Fix deprecation and other warnings
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@@ -34,7 +34,6 @@ namespace UI.CardSystem
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[SerializeField] private float cardSpacing = 150f;
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[Header("Settings")]
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[SerializeField] private float cardRevealDelay = 0.5f;
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[SerializeField] private float boosterDisappearDuration = 0.5f;
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[SerializeField] private CinemachineImpulseSource impulseSource;
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[SerializeField] private ParticleSystem openingParticleSystem;
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@@ -77,8 +76,10 @@ namespace UI.CardSystem
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gameObject.SetActive(false);
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}
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private void OnDestroy()
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protected override void OnDestroy()
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{
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base.OnDestroy();
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// Unsubscribe from dismiss button
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if (_dismissButton != null)
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{
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