Final touchups to the lifecycle management

This commit is contained in:
Michal Pikulski
2025-11-11 10:53:09 +01:00
parent 0aa2270e1a
commit 9a6914b9bd
38 changed files with 62 additions and 229 deletions

View File

@@ -43,8 +43,6 @@ namespace Core.SaveLoad
public event Action<string> OnLoadCompleted;
public event Action OnParticipantStatesRestored;
// ManagedBehaviour configuration
public override int ManagedAwakePriority => 20; // After GameManager and SceneManagerService
internal override void OnManagedAwake()
{
@@ -95,10 +93,8 @@ namespace Core.SaveLoad
// ...existing code...
protected override void OnDestroy()
internal override void OnManagedDestroy()
{
base.OnDestroy(); // Important: call base to unregister from LifecycleManager
if (_instance == this)
{
_instance = null;