Final touchups to the lifecycle management

This commit is contained in:
Michal Pikulski
2025-11-11 10:53:09 +01:00
parent 0aa2270e1a
commit 9a6914b9bd
38 changed files with 62 additions and 229 deletions

View File

@@ -104,7 +104,6 @@ namespace Minigames.DivingForPictures
public static DivingGameManager Instance => _instance;
public override int ManagedAwakePriority => 190;
public override bool AutoRegisterPausable => true; // Automatic GameManager registration
internal override void OnManagedAwake()
@@ -162,10 +161,8 @@ namespace Minigames.DivingForPictures
}
}
protected override void OnDestroy()
internal override void OnManagedDestroy()
{
base.OnDestroy(); // Handles auto-unregister from GameManager
// Unsubscribe from events when the manager is destroyed
PlayerCollisionBehavior.OnDamageTaken -= OnPlayerDamageTaken;
OnMonsterSpawned -= DoMonsterSpawned;