Made Changes To slotted items (not fully functional but progressing)

Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
This commit is contained in:
2025-09-11 17:03:56 +02:00
parent 15b8146815
commit 9b590ca6ec
15 changed files with 455 additions and 409 deletions

View File

@@ -119,7 +119,7 @@ MonoBehaviour:
traversableTags: -1
tagPenalties: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
graphMask:
value: -1
value: 2
--- !u!114 &7852204877518954380
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -137,7 +137,7 @@ MonoBehaviour:
height: 2
canMove: 1
maxSpeed: 15
gravity: {x: NaN, y: NaN, z: NaN}
gravity: {x: 0, y: 0, z: 0}
groundMask:
serializedVersion: 2
m_Bits: 4294967295
@@ -153,11 +153,11 @@ MonoBehaviour:
maximumInterval: 2
visualizeSensitivity: 0
targetCompatibility: {fileID: 0}
maxAcceleration: -2.5
maxAcceleration: 10000
rotationSpeed: 360
slowdownDistance: 3
pickNextWaypointDist: 2
endReachedDistance: 1
endReachedDistance: 0.5
alwaysDrawGizmos: 0
slowWhenNotFacingTarget: 1
whenCloseToDestination: 0
@@ -279,6 +279,10 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 2264394306674147778}
m_Modifications:
- target: {fileID: 566650525959955209, guid: e3b439d398cffdd4194cdb360a46c5a6, type: 3}
propertyPath: m_SpriteSortPoint
value: 1
objectReference: {fileID: 0}
- target: {fileID: 1102468210854536367, guid: e3b439d398cffdd4194cdb360a46c5a6, type: 3}
propertyPath: m_Name
value: Pulver