Modified minigames for balance

This commit is contained in:
2025-12-19 00:06:15 +01:00
parent c4c513733a
commit 9e404f279e
10 changed files with 3449 additions and 114 deletions

View File

@@ -500,14 +500,6 @@ PrefabInstance:
propertyPath: anchorEdge
value: 2
objectReference: {fileID: 0}
- target: {fileID: 8883963617039772247, guid: 0b18590141426314baa76ee19159178f, type: 3}
propertyPath: cameraAdapter
value:
objectReference: {fileID: 0}
- target: {fileID: 8883963617039772247, guid: 0b18590141426314baa76ee19159178f, type: 3}
propertyPath: referenceMarker
value:
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 6932862566265229765, guid: 0b18590141426314baa76ee19159178f, type: 3}
m_RemovedGameObjects: []

View File

@@ -215,4 +215,16 @@ MonoBehaviour:
hitColor: {r: 1, g: 0, b: 0, a: 1}
onTargetHit:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName:
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName:
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2