Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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Assets/Data/Items.meta
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Assets/Data/Items.meta
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Assets/Data/SubLevels/OverWorld.asset
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Assets/Data/SubLevels/OverWorld.asset
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targetLevelSceneName: AppleHillsOverworld
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description: Level loading for main overworld level
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Assets/Data/SubLevels/Quarry.asset
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Assets/Data/SubLevels/Quarry.asset
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m_Name: Quarry
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targetLevelSceneName: Quarry
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description: Level loading for Quarry
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