Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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@@ -5,9 +5,15 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/SampleScene.unity
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guid: 8c9cfa26abfee488c85f1582747f6a02
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- enabled: 1
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path: Assets/Scenes/AppleHillsOverworld.unity
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guid: 350ef8129fba8174bb68b98a0f75e2f7
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- enabled: 1
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path: Assets/Scenes/Levels/Quarry.unity
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guid: 7826cd123499e704bbed784f37ffe300
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m_configObjects:
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com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
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m_UseUCBPForAssetBundles: 0
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