Update methods to be internal, remove invocation bloat
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@@ -47,7 +47,7 @@ namespace Core
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// ManagedBehaviour configuration
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public override int ManagedAwakePriority => 15; // Core infrastructure, after GameManager
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protected override void OnManagedAwake()
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internal override void OnManagedAwake()
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{
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// Set instance immediately (early initialization)
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_instance = this;
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@@ -63,7 +63,7 @@ namespace Core
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}
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}
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protected override void OnManagedStart()
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internal override void OnManagedStart()
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{
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// Set up loading screen reference and events
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// This must happen in ManagedStart because LoadingScreenController instance needs to be set first
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