Update methods to be internal, remove invocation bloat

This commit is contained in:
Michal Pikulski
2025-11-10 21:59:47 +01:00
parent 01caca1878
commit a049c6a750
42 changed files with 137 additions and 136 deletions

View File

@@ -33,14 +33,14 @@ public class PicnicBehaviour : ManagedBehaviour
// Runtime state tracking
private bool _fakeChocolateDestroyed;
protected override void OnManagedAwake()
internal override void OnManagedAwake()
{
stateMachine = GetComponent<AppleMachine>();
animator = GetComponent<Animator>();
_audioSource = GetComponent<AppleAudioSource>();
}
protected override void OnSceneRestoreCompleted()
internal override void OnSceneRestoreCompleted()
{
if (_fakeChocolateDestroyed)
{
@@ -120,13 +120,13 @@ public class PicnicBehaviour : ManagedBehaviour
_audioSource.Play(0);
}
protected override string OnSceneSaveRequested()
internal override string OnSceneSaveRequested()
{
var state = new PicnicBehaviourState { fakeChocolateDestroyed = _fakeChocolateDestroyed };
return JsonUtility.ToJson(state);
}
protected override void OnSceneRestoreRequested(string serializedData)
internal override void OnSceneRestoreRequested(string serializedData)
{
if (string.IsNullOrEmpty(serializedData)) return;

View File

@@ -22,7 +22,7 @@ public class soundBird_CanFly : ManagedBehaviour
#region Save/Load Implementation
protected override string OnSceneSaveRequested()
internal override string OnSceneSaveRequested()
{
var saveData = new SoundBirdSaveData
{
@@ -32,7 +32,7 @@ public class soundBird_CanFly : ManagedBehaviour
return JsonUtility.ToJson(saveData);
}
protected override void OnSceneRestoreRequested(string serializedData)
internal override void OnSceneRestoreRequested(string serializedData)
{
if (string.IsNullOrEmpty(serializedData))
{