Update methods to be internal, remove invocation bloat

This commit is contained in:
Michal Pikulski
2025-11-10 21:59:47 +01:00
parent 01caca1878
commit a049c6a750
42 changed files with 137 additions and 136 deletions

View File

@@ -16,7 +16,7 @@ namespace PuzzleS
// Save system configuration
public override bool AutoRegisterForSave => true;
protected override void OnManagedStart()
internal override void OnManagedStart()
{
// Initialize after all managers are ready
}
@@ -28,7 +28,7 @@ namespace PuzzleS
#region Save/Load Lifecycle Hooks
protected override string OnSceneSaveRequested()
internal override string OnSceneSaveRequested()
{
// Save scene-specific progress
var state = new BirdGameState
@@ -38,7 +38,7 @@ namespace PuzzleS
return JsonUtility.ToJson(state);
}
protected override void OnSceneRestoreRequested(string serializedData)
internal override void OnSceneRestoreRequested(string serializedData)
{
if (string.IsNullOrEmpty(serializedData))
{