Update methods to be internal, remove invocation bloat

This commit is contained in:
Michal Pikulski
2025-11-10 21:59:47 +01:00
parent 01caca1878
commit a049c6a750
42 changed files with 137 additions and 136 deletions

View File

@@ -26,7 +26,7 @@ public class LevelAudioObject : ManagedBehaviour
public override bool AutoRegisterForSave => isOneTime; // Only save if one-time audio
protected override string OnSceneSaveRequested()
internal override string OnSceneSaveRequested()
{
if (!isOneTime)
return null; // No need to save if not one-time
@@ -39,7 +39,7 @@ public class LevelAudioObject : ManagedBehaviour
return JsonUtility.ToJson(saveData);
}
protected override void OnSceneRestoreRequested(string serializedData)
internal override void OnSceneRestoreRequested(string serializedData)
{
if (!isOneTime || string.IsNullOrEmpty(serializedData))
return;
@@ -55,7 +55,7 @@ public class LevelAudioObject : ManagedBehaviour
}
}
protected override void OnSceneRestoreCompleted()
internal override void OnSceneRestoreCompleted()
{
if (isOneTime && !_hasPlayed)
{