Update double input issues, pigman is no longer unbound, limit his weapon access too
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@@ -124,6 +124,15 @@ namespace Common.Input
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public bool IsDragging => _isDragging;
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public bool IsEnabled => _isEnabled;
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/// <summary>
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/// Protected property to allow derived classes to set enabled state
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/// </summary>
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protected bool Enabled
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{
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get => _isEnabled;
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set => _isEnabled = value;
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}
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#endregion
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#region Lifecycle
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